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Boulder Rapids
About This Mod
Welcome to Boulder Rapids!
Details:
- Varied terrain including beaches, fast rivers, hills and mountains.
- All transport connections, from highways to ships, are available for use.
- NOTE: Sometimes the game reports a lack of communication with the ship on the coastal cages, even when it is present.
— All the resources were scattered around the map.
- Limited wind power on the starting tile to make the starting wind a little less powerful.
- Now with better dam support!
Dam location note:
In some places, you can place the dam high enough to exceed the height of the water source at the edge of the map. There may be some fairly large dams, but if your reservoirs don't fill up, that could be the cause. Moreover, dams located in the lower, wider parts of rivers are unlikely to work. At the mouths of rivers, there are water sources that maintain the correct flow of water through flatter sections that impede the functioning of dams.
Related Workshop Subjects
A double-staple junction is a four-way interchange on a highway that I used as a connection to a starting cage on this map.
Clear and bright - LUT with color correction, designed to make this card look beautiful during the game. The overall gameplay also looks good.
I hope you all enjoy this updated version. As always, I like the feedback, so let me know what you think!
Some thoughts
Upon release: I had a hard time believing the numbers I saw for this card last week. More than twenty-seven thousand people are currently subscribed to Boulder Rapids. That's a hell of a lot of people! I put it out at the seminar because I liked creating it, and I thought it worked out well. Forged several screenshots for the presentation and shared them... And look what happened! To be honest, guys, the fact that you like this card so much that a lot of people supported it just stuns me. For all your support, I thank you. You're all really amazing.
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