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Water bodies
About This Mod
Water tools in the game allow you to create and clean water bodies. Lakes, streams, rivers and seas are all in your hands. Additionally: seasonal streams - change of water flow rate depending on the season, precipitation and snow melt. Also available: waves and tides - dynamic change of sea level.
Dependencies:
- Common library of icons
– BepInExPack
Detailed description:
Water tool.
Water sources:
A stream is a constant or variable flow rate.
Water Source: Generates water according to fashion parameters. If the seasonal flow is disabled, the flow is constant. If you turn on seasonal flow, the flow varies, taking into account the season, rainfall, snow melt, depending on your settings.
Placement: left click in the game world. Delete: hover and right click.
The river is a border water source: stable level and control of water inflow/outflow to/from the border. Snap to border when placed side by side.
Setting target height: right click. Location: left click. Delete: hover and right click.
The lake is unchanging.
Water source: quickly filled to a given height, then maintains this level. If the target altitude is below ground level, water can drain faster than evaporation.
Setting target height: right click. Location: left click. Delete: hover and right click.
The sea is the border.
Source of seawater: management of water flow into and out of the border. The minimum sea level determines the level of the sea. When the waves and tides are off, the level remains the same. When waves and tides are activated, sea levels fluctuate relative to baseline levels.
Height setting: right click. Placement: left click, when touching the border radius. Delete: hover and right click.
Additional user water sources (activated/deactivated in settings, restart required):
Detention Basin: A user body of water that is filled with rainfall and melting snow and slowly dries up in dry weather. It has a maximum water surface height, but no minimum.
Setting maximum height: right click. Location: left click. Delete: hover and right click.
Retention Basin: A user body of water that is filled with rainfall and melting snow and slowly dries up in dry weather. It has both maximum and minimum water surface height.
Setting maximum height: right click. Location: left click. Delete: hover and right click.
The tool is available through the Landscape menu, on a tab with a water drop symbol and icons for various water sources. Sources with a small removal radius will have an additional area for the click. For sources with a large radius, a small filled circle will be displayed to remove. If you are placing a source with a given depth, it must be placed on the expected bottom of the pond. Currently, the removal of water sources from public utilities is not available.
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