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Mod Broken Shell (v3.3) - 9sanguang

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Mod version:3.3
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Installation Instructions: -Video

Extract the zip file into the "b1" directory of your game.

In the "attackConfig.lua" file, you can change Sage's attack strength by restarting the game.


Well, some of you might have seen the "Broken Shell" mod that I've been posting here before, this version (I think) no longer works with the game at this time because of its update, and I couldn't get my hands on version 3.1, which came out about a week ago, but 9 has posted the current updated version, which I think is even better than before, to be honest, version 3.3. So now I'm going to tell you about some of the new features and changes.


BROKEN SHELL Fashion Update (v3.3): (READ ALL CAREFULLY)

1 - Broken Shell's motions list has been completely redesigned, the attacks are divided into three modes: Sweeping Stick, Standing Stick and Poking Stick, and when you switch different attack modes with Z, X and C, the attack will be different, see the motions list for details.

2 - Added new sound effects for Da Shen beats! Any attack (cane, kick) of a Broken Shell now has a sound effect of hitting!

3 - Optimized boss fights, now you don't need to switch back to Designed in animation before and after boss fights, so you can use the Great Sage until the end!

4 - New normal walking mode Broken Shell, walking method is the same as Destined One, see the list of movements.

5 - The state of Broken Shell now supports the use of interaction with the terrestrial temple, just control the Great Sage to reach the terrestrial temple, and the E button will appear.

6 - The call of Broken Sink has been changed to direct call, and monkey hair is no longer needed. (aka instantaneous)

7 - Fixed a problem with the camera and the problem with switching back to the intended.

8 - If the player is currently targeting an enemy with the middle mouse button pressed, the target of the Broken Sink will also be synchronized with the enemy the player is targeting. Note that some of the Broken Sink skills require fixation on the target for them to take effect, such as conscription techniques

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9 - The new health subtraction mechanism, when the Broken Sink is attacked, it will subtract the Desired One's health, when the Desired One's health is too low, it will cause the ordinary Desired One's death. This option can be configured in the configuration file to enable or disable, it is enabled by default, if disabled, you will be invulnerable.

10 - Added new option - Broken shell glowing eyes, can be set to turn on or off in configuration file, default is on.


BUGS: (things I found when I used it a little bit) I'll update here or in the bugs if I find more, but you guys can too

1 - For some reason, when you are in the Broken Shell state, for no reason some actions just don't work and then you disappear when you turn back to Destined One, you disappear, 9 said it's a known bug, but he said in order to fix it, you have to... breathe???? i don't know what he means, but i assume he means you should use your pumpkin or whatever, i haven't tried it yet, but if anyone can check it, please let me know. (No, I don't know how to fix it)


(NEVER MINUTE, I'm pretty sure I pressed P to enter camera mode and pressed ESC to exit it, I just read that you don't have to press esc when you exit camera mode, instead press P again)


FUTURE UPDATES:

9 stated that now he is working on the c+ version of fashion, so hopefully it will happen very soon, i can't wait to see what other levels he will bring this fashion to.

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Game Version *

all (Broken Shell Mod v3.3-724-3-3-1727886844.7z)