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- Xero Parklands Map v2.25 (0.33.x)

Xero Parklands Map v2.25 (0.33.x)
About This Mod
On a very diverse, large, but realistic map, there is almost everything you can want.
The main part of the map is a race track called Zero Speed Ring with five different layouts (full, grand prix, short, full classic and short classic). The track was built in the 1980s after the local airport closed and a lot of land was freed up that could be bought cheaply. As a result, the track has a fairly long straight as well as a street aspect when you approach the warehouse at the back of the track.
On the map:
- 62 missions, including various "careers" - from time racing to chase, collecting and AI racing.
- The race track is 3.17 miles long and can be completed in approximately 2.5 minutes in the GTIV Spec K series.
- Dune. In the extreme south of the map, by the sea, there is a huge sand dune with jumps from dune to dune. To the northeast of the great dune, there are several wooded dunes similar to those on the Oregon coast. In these dunes there are 50-100 trails that loop among the trees.
- Five small race tracks In addition to the large, full-size tracks, small artificial intelligence tracks are scattered throughout the Xero Parklands Motorsport Campus campus to complete missions and run freely.
- Drift track, three other drift zones, two driving schools and Drift Mountain.
- Off road. There are two test tracks on the map: one runs almost from corner to corner and through two different mountains, and the other climbs a very steep slope of the mountain and turns into a watchtower. The race track also includes an off-road park where you can test your jeep or truck on various RC crawler-style obstacles such as log bridges and stairs. Do not forget about the huge mud swamp, the depth of which reaches six feet.
Other card chips.
- Sawmill with makeshift racing track;
- Wharf and shipyard;
- Dirt roads for rally;
- Serious mountains for rock climbing;
- Highway and paved roads throughout the map;
- Cities and districts;
- Rally schools with asphalt and dirt tracks;
- Driving schools with autocrosse and roads;
- Easter eggs, which are worth paying attention to.
- 1/8 mile track;
- Two "player's houses" designed to spend time or modify the car;
- Three filling stations (not yet operational);
- Multiple configurations used in Ai races and other missions.
Version 2.25 (18.10.24):
Corrections:
- Texture errors;
- Canyon roadside stickers are too narrow;
- Updated reflectivity values for track rubber;
- spikes in some places;
- The derby van in the random AI derby race is incorrect;
- Fixed the points of appearance in the mountains, so that cars do not appear on the curb.
Updates.
- Asphalt oval route has a new slope and new internal curbs;
- The stickers on the curbs of grass roads now look more like dirt;
- The dunes have been redesigned with more realistic terrain and foliage;
- Off-road short track has been redesigned to improve racing and exciting driving;
- New sea islands and campsites;
- Updated textures of dirt roads.
Author : Track Broseff
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