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Custom Tachometers and Boost Gauges
About This Mod
This mode adds a new set of applications for displaying the tachometer (and the related forced induction information).
It includes three application themes: Velocity, Fusion, and Ringularity.
There are several color schemes available for selection. The default is the BeamNG style, and you can right-click on applications to switch between them. There are also transparent options for each color scheme. All applications work independently, allowing you to use different color schemes for forced induction and tachometer data if needed. The selected color scheme then automatically becomes your default scheme the next time you start the game.
Left-click on applications to toggle the units (miles/h, km/h, inches Hg, etc.).
In version 3.1.0:
Bug fixes:
- The download is now more stable.
In the past, before it was completely abandoned, each application tried to check whether BeamNG was responding with a data stream. This caused delays in the game when vehicles appeared, etc., which often led to a situation where no application was loaded. Now, each application waits until BeamNG sends the first thread and then starts running.
- Updating the user interface (or double-pressing ESC will try to reboot if something goes wrong).
- Visual artifacts may appear when any of the applications are resized. This issue has now been resolved.
- The font size for displaying gears is now dynamically adjusted to the length of the title of the program. In the past, gear names longer than two characters (typically for 10+ manual gearboxes or any propeller/aircraft using values in %) were outside the visible region. The font size for displaying gears is now reduced (if necessary) to keep the information displayed in the space available.
- A side effect of the code base revision is that it is now much easier to create new topics. However, this is not in my plans yet, as I am satisfied with the current state of fashion, although it leaves room for further development in the future :).
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