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Fade Equipment Distribution (FED)
About This Mod
This mod is the basis for my series of mods on hardware. It provides seamless distribution of over +200 new items throughout the game world, improving gameplay without interrupting immersion. FED encourages exploration by adding loot to new locations, rewarding players who explore every corner of the game world. Each outfit mod adds 30 new items to the game, 10 items per act. This mod was created for players who use Mod.io and compatibility with console players (for cross-platform), the Script Extender version is only available on Nexus and has no conflict issues. These fashions take a very long time, so please be patient with the amount of time it takes to release.
Why FED is so important:
Each of my wargear mods is focused on a specific class, providing unique and atmospheric wargear to enhance your passing. FED acts as the foundation, ensuring that these items are seamlessly woven into the game world. You'll find these new treasures in places from hidden hiding places to enemies who have not previously offered worthwhile prey. Locations that used to contain only regular items (potions/scrolls/gold) can now surprise you with powerful new gear.
This mod can be used as a dependency for other mod writers if they want to distribute their items throughout the game in new locations (except the SE version). Link to the table for the names and locations of the treasure tables.
Q: Can I set the mod in the middle of the pass?
A: You can do it. However, the changes will not affect the locations you have already visited, as static loot lists have already been generated for them. The merchants you visit will also have predetermined prey (but you can still get items from the merchants, their inventory is updated every 2-3 long holidays).
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