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Spells balanced 3.1 (Dragon Dawn)
About This Mod
Balance many spells and buff weak spells (for Dragon Dawn DLC / free Wyvern update)
We tried to balance all the spells in AOW4 (as impossible as it may seem), but here it is.
Dragon Dawn DLC Edition. (and a free "Wyvern" update).
List of changes (if not listed, the other effects for this spell have not changed)
Order.
Zeal Book > Charge deals 20 damage.
> Fanatical labor > Now gives 40 productive power.
Tome of God Emperor > The anger of the imperial condemnation now lasts 3 strokes.
Matter.
Tome of Enchantment > Spell-Tempered Shields now gives 2 resistances.
Tome of Winds > Windborne Scouts now moves very fast.
Chaos.
Tome of Horde > Blaze of the Horde (truncated) now deals 1 damage per non-first level unit.
> Hound masters were too much weakened in DLC (-30kp and -25kp). Replace it with -20 kp for the Hound Master and Hounds.
Tome of Pyromancy > Immolate reduced to 15 mana and 15 points.
Tome of Mayhem > Sow Confusion now gives a double misfortune.
Tome of Pandemonium > Mass Hysteria now has a radius of 2 hexagons.
> Tome of Devastation > Sow Confusion now has a 60% chance of working.
Tome of Devastation > Focus of Devastation now has a 90% chance of working.
Tome of Devastation > Abyssal Flame deals 20 damage.
> Sacrifice deals 20 damage.
Tome of Chaos sewer > Focus of Devastation restores 10 HP.
Astral.
Tome of Amplification > Chain zipper arcs increased by 1 (total 4).
Tome of Warding > Static Shield now lasts 3 moves.
Tome of Summoning > Arcane Restoration now recovers 30 HP.
> Arcane bond deals 40 damage when mind control fails.
Tome of Teleportation > Emergency teleportation range increased to 5.
> Phase - ability range increased to 5.
Tome of Astral Convergence > Arcane Maelstrom now deals 15 damage.
> Cascading Power now deals 7 damage per stack, but has 20 Mana and an infinite duration.
Tome of the Arch Mage > Disruption Wave reduced to 200 mana and 80 caste points.
Nature.
Tome of Roots > Vine Prison now calls for three lianas within a radius of one hexa and acts three strokes (the DLC nerf was too large).
Tome of Cycles > Parting Gifts now heals 30 HP within 1 hexagon radius when unit dies.
Tome of Nature's Wrath > Devolve (truncated) now has a 70% chance.
Tome of Goddess Nature > Force of Nature now gives 30% critical chance and +6 Blight Dmg.
Shadow.
Tome of Cryomancy > Ice Coffin (Nerfed) now has a 60% chance of freezing.
Tome of Necromancer > Rotting Explosion (Nerfed) radius is now 1 hexa, but damage is 20/20.
Tome of Oblivion > Sleep of Oblivion (reduced) now lasts 1 turn.
Fashion version 3.1: (Changes in open beta due to Watcher update) Several tooltips remain unchanged.
Tome of Cryomancy > BLIZZARD now deals 20 damage and has a -3 condition instead of 2.
Tome of Evocation > LIGHTNING TORRENT now deals 20 damage and applies -3 Lightning Weakness instead of 2.
Tome of Artificer: Tome of Artificer: no longer applies to ranged units.
Tome of Zeal: Army of Zeal is now applied to ranged units.
Book of Faith: Army Heal increased to 80 Mana/KP.
Book of Oblivion: The chance of overlaying Fog of Madness on madness is increased to 20%.
Book of Amplification > Amplified Arrow: damage reduced to +2 Lighting, physical damage penalty reduced to -1.
Tome of Pyromancy Flaming Arrow: damage reduced to +2 Lighting, physical damage penalty reduced to -1.
Poison Arrow Root Volume: Damage reduced to +2 Blight, physical damage penalty reduced to -1.
Frost Arrow and Frost Blade Cryomancy Volume: damage reduced to +2 frost, physical damage penalty reduced to -1.
Tome of Terramancy: Earth Shatter damage increased from 10 to 20, cost increased to 100 Mana/KP.
Tome of Crucible: Meteor Arrows damage reduced to 4. Pyroclastic Eruption damage increased from 15 to 20 and reduced to 100 Mana/KP.
Tome of Cycles: Decay shell: chance of corruption is reduced from 90% to 60%.
Tome of Nature's Wrath: Destructive Regrowth damage increased from 10 to 20.
Book of Inquisition: Burden of Sin damage increased from 10 to 20.
Tome of Glade Glade Runner - the ability now overlays the protection and resistance of Marked 2 and Sundered 1.
Compatible with modes that do not change the properties of these spells.
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