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Prepocalypse
About This Mod
Preppocalypse is an extension to 7 Days to Die from the perspective of a prepper. In the context of Game 7 Days to Die, a prepper is a survivor who has prepared in advance for unfavorable situations and has gone through the initial stage of the "event" and its aftermath. Preppocalypse places the player in subsequent events.
Due to the vigilance shown before the "event", the prepper already has some characteristics. These include increased inventory, enhanced capacity and skill choices, and access to other benefits that are considered useful for survival.
Preppocalypse recognizes that prepper has a better chance of thriving. As a compromise, in addition to the grunt, feral, and radiated hostile classes, there are "others" to provide a more complex and hostile environment. They will mostly be seen as you progress through the game stage, but be prepared for surprises during Horde Night or in biomes.
This extension develops the post-apocalyptic theme 7 Days to Die using an additive approach. Therefore, most of the features will be very familiar. Add-ons are intuitive, enhance, immerse in the atmosphere, fit into context, maintain, and thus become more threatening. Although there will be periods of extremes in the game, deliberate choices can restore balance.
Players can count on the following:
Upgraded zombies by default at biomes, hordes, and points of interest associated with the game stage.
More Prepper-style quest POIs (custom and TFP conversions) for A21
Additional recipes that take into account prepper/survival/bushcraft traits
Upgraded and custom items that make it easier to survive against stronger enemies
Custom Quest Capabilities
as well as other game features that match the experience of the preppers in the following.
This image shows quest icons that can be found in vaults, with the exception of the zombie bear, which is the "Animal Hunt" quest and appears on the player's belt on the first entry into the world. Track down these special zombies to get a reward for completing. Preppers must destroy them with a certain weapon. In most cases, they use the same weapons as their own. The soldier wears an assault rifle and must be destroyed with an assault rifle to gain a kill count per quest. In the case of sliding spiders and a nurse, the weapon is listed on the icon or in the quest requirements. You will gain 1 skill for 25 kills using the appropriate weapon. Other quests can be found in the safe loot.
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