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Reds Pua (8)
About This Mod
Eight points of interest for you: From Level 1 to Level 5, can also be captured as missions.
For you: 8 points of interest developed by passionate 7 days to die players:
RedWohnhaus01 - Tier 1 - Redzero - possible invasion.
RedWohnhaus02 - Tier 2 - Redzero - invasion possible.
Redtankstelle1 - Level 2 - Redzero - Intrusion possible
RedFarm1 - Level 3 - Redzero - Intrusion possible
RedKrypta1 - Tier 4 - Redzero - Infection possible
TribunPits_Temple - Level 4 - TribunPits
RiaCafe_L - Level 5 - Riaven
Redlutburg - Level 5 - Redzero - may be infected
For example:
Small dwellings, level 1 mission, level 1 mission can be captured, sleeping in cities and wilderness.
Ordinary dwellings, level 2 missions, and level 2 missions can be captured, spawned in a city or wilderness.
Filling station, Level 2 and Level 2 mission can be contaminated, will sleep only in the wild
A farm, a 3rd level mission and a 3rd level invasion, can sleep in the city or in the desert
The crypt, level 4 mission, and level 4 invasion are all possible, and can only appear in the wild
A temple, possibly a Level 4 mission, can only appear in the wild
Cafe, level 5 mission possible, can only occur in the wild
Fortress, 5th- and 5th-level quest, can be invaded, spawn only in the wild
The first four buildings (apartments 1 and 2, a gas station and a farm) are POIs, which can be looted at the beginning of the game. There aren't many zombies, but one wooden stick makes the task a bit more difficult.
In the catacombs you can break down four steel doors or find a key to open them. But beware: it's a crypt, and there used to be a lot of dead.
The temple and cafe were built by two other players who gave me permission to open their POI to the public.
The castle is a very large point of interest with many zombies. There are many shelters, secret rooms, looted, and clues are sometimes obvious and sometimes invisible. And yes, a car alone will not be enough.
Information about A21: The castle and basement have been updated and replaced.
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