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- Marxia - Island Map for the Cosmonaut

Marxia - Island Map for the Cosmonaut
About This Mod
Welcome to Marxia.
An island far from your homeland, but close to NATO ally Litpas and the glorious communist state of Balagrad. Your task is to domesticate Marxia and, if possible, turn it into a glorious Soviet dominion.
Blessed by the beautiful landscapes, Marxia has many natural resources, but not all of them are developed. Until now, people have not cultivated this land and cut down trees, but on it landed and created small bases (with supplies) scouts from the USSR and NATO.
Will they use this wildlife, which Mount Lenin is watching, to triumph for the Motherland... Or will they use it for Uncle Sam?
Good luck!
***** Note: This map satisfies my desire to become an astronaut on the island. There are two customs offices on the island: one on the NATO outpost "Liberty Glade", the other - on the Soviet outpost "Stalinisburg". They cannot be moved or destroyed.
Thus, during the role-playing game on this map (as in the old game "Cosmonauts"), the customs will limit you to import only construction crews and vehicles. All other goods are imported and exported by sea through the harbor (do not be fooled). In the port of Stalinisburg there is a ship for the import of vehicles (of course, empty), which goes to the sea border and back every time a vehicle is bought, simulating sea transport. Only when the ship returns and docks in the harbor can the purchased car be allowed through customs. Initially, however, as an incentive, buy six cars that have already arrived on the island and use them freely to transport materials (at the beginning of the game you will want to use customs to transport gravel, concrete and asphalt).
Now be hard on yourself. Be realistic. About the astronaut On the island
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