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About This Mod

This mod allows you to customize different multipliers of ships.

It is a simple but powerful mod that allows you to regulate most of the speed and movement of ships. I don't know what makes half the variables, and I haven't built a raft yet, but at that request, here's:


"ForceDistanceMult "," Force distance multiplier."

ForceMult "," Power multiplier.

DampingMult "," the damping multiplier.

DampingSidewayMult "," side damping factor.

DampingForwardMult "," the forward damping multiplier.

AngularDampingMult "," angle damping multiplier

DisableLevelMult, level multiplier is disabled.

SailForceFactorMult "," the multiplier of the sail force factor.

RudderSpeedMult "," is the rudder's speed multiplier.

StearForceOffsetMult "," is the displacement factor of the steering wheel.

StearForceMult "," is a multiplier of steering power.

StearVelForceFactorMult "," rudder force factor

'BackwardForceMult', "reverse power multiplier". - this will affect the actual steering speed.

RudderRotationMaxMult "," Maximum steering wheel rotation factor."

RudderRotationSpeedMult "," the rudder speed multiplier."

MinWaterImpactForceMult "," the minimum multiplier of the water impact force.

MinWaterImpactIntervalMult "," the minimum water collision interval multiplier."

WaterImpactDamageMult "," multiplier of water damage."

UpsideDownDmgIntervalMult "," Dmg interval multiplier on inverted impact"

UpsideDownDmgMult "," Dmg Multiplier on flipped impact"


After some testing, several more variables were added:


'HeadWindDegrees', "the degree difference between the direction and the source of the wind for the call of the head wind".

WindAngleFactorMin"," minimum wind angle coefficient"

WindAngleFactorMult "," Wind Angle Factor"

TailWindMult "," wind tailwind multiplier

DamageMult "," the total damage multiplier.


The wind angle coefficient shows how far a ship can go in the wind, which of course depends on the wind direction. Normally, it is set to 0 and stops if the ship goes too far against the wind; setting the WindAngleFactorMin to a value, for example, 0.5 should improve the ability to turn against the wind.



To change the zoom factor, edit BepInEx/config/aedenthorn.ShipSpeed.cfg (created after running a game with this mode once) using a text editor.


You can also set the configuration values in the game using the Configuration Manager.



Technique.


The easiest way to install this mod is to use Vortex, a mod manager. It manages all dependencies.


To install the mod manually, place the dll in the BepInEx/plugins folder; requires BepInEx.


Codehttps://github.com/aedenthorn/ValheimMods.

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Game Version *

all (Ship Speed-119-0-2-3-1614906649.zip)