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Railway warehouse

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Mod version:1
Game version:1
The mod has been successfully tested for the absence of viruses
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About This Mod

There is a cargo station for routes with a really large volume of traffic.

You have a choice of 2 or 4 platform tracks, plus the option of 2 bypass tracks.

The length can be adjusted in increments of 40 m, from 120 m to 480 m.

The carrying capacity will depend on the number of warehouse buildings you add.Each

the platform will hold 2 objects per meter of platform length.

Each warehouse building will add 500 items to the station's total storage capacity.

Available tracks must include all modified track types you have downloaded. This will include any tracks of non-standard width. I have not tested a station with non-standard track widths, but I expect it to work with a narrower track.

I imagine that a wide gage would not do.

This feature may slow down the station load slightly if you select a station from the list of available stations because you need to create a list of currently available track types. This delay doesn't break the game by any means, but it can be long enough for you to notice.

When you add a mod to a game (new or existing), options are available to set the default values for the chain network, as well as for platform and ground textures.

These will be just the default values when building stations, but since you may have preferences for them, I thought it might be useful.

You will probably notice that there are no colliders between the warehouse buildings. While this means that trees and rocks will not be bulldozed during the construction of the plant, it also means that you can encroach on the station either through assets or, say, through truck stations.

See the attached images.

v1.1 - Updated to prevent malfunction when used with the "Freight Terminal Capacity Multiplier" @xmnovotny

Filter only ballast paths.

v1.1.1 - Rail selection procedure sorted.

Fixed collider, so the station must now bind to the existing track.

v1.2 - Added the possibility to select the type of bypass route separately from the platform route.

Bypass routes do not change the station's starting point - if you add bypass routes after the station is built, the station will not be re-centered, so existing lines will not be disturbed.

v1.3 - Corrigendum

v1.4 errors - Fixed the length calculation that caused problems with changing the station configuration after the station was built.

Fixed an amateur error in the shelving procedure in the warehouse.

v1.5 - The doors of the wagon must now be securely opened on the correct side of the train.

They worked on the Z values of the platform, so the cargo should no longer be floating over the dock or stuck in it.

Fixed a bug with texture selection of several platforms, which caused gaps in the platforms.

v1.6 - Added shared storage capacity as implemented in the Spring 2022 game update.

Similar Mods/Addons

Game Version *

1 (2425031675_Railway_Warehouse.zip)