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Soviet panel apartment buildings
Category - Buildings for Transport Fever 2
69
Mod version:1
Game version:1
The mod has been successfully tested for the absence of viruses
4441K171.52K
About This Mod
4 houses designed in the 50-60s, nicknamed "khrushchevki". They were built all over the USSR. The peculiarity of fashion is that these are not just assets, but buildings that can attract residents. Read the description before you start using fashion.
Fashion features:
- 4 Soviet panel houses, converted and adapted for Transport Fever 2, with the permission of original authors from Cities: Skylines.
- Wide functional fashion, including the generation of residents (more - below). The buildings themselves can be found in the decorations section, in the section "VKMC"
- Published since 1955.
Fashion Content:
- House Series 1-447C-6
- House Series 1-447C-1
- House Series 1-447C-33
- Houses Series 1-335
Object Functions:
- A generation of citizens and cars - yes, yes! Finally, you will get the first fashion with khrushchevki, which are not just decorations, and can function as a full-fledged home. Just pay attention: in order to attract people, the house must be connected by paths with city roads. And if you want it to attract cars - you will need to choose the option of the house with its street (about this below), and connect this street to the rest of the roads.
- Capacity of the house - You can choose not only whether people and cars will appear in the house, but also how many people and cars it will generate. So you can inhabit whole areas.
- Land leveling is a pleasant and convenient feature that will allow you to level the ground under a large house.
- Soil texture - You can choose whether the texture under the house will be gravel, asphalt or no texture at all.
- Roads - As it is written in the description of the function, they are needed for the generation of residents. You can choose between narrow paths leading to the entrances, a small street or a middle street. Choosing one of the last two - you will provide not only a magnet for people, but also for traffic.
Important information:
- In fashion, you can't use the little paths that lead to the house and level the ground at the same time. This is due to the fact that there are several paths, when trying to level the ground below them in the game an error occurs.
- You can only attract people to your homes if you have paved paths or roads for your homes and connected them to the road network. You can only attract and generate cars by using the streets with the selected roadbed in the menu and in the same way connecting them to the road network.
- We do not own the models and textures of houses, we cannot improve them or change them. You don't look a gifted horse in the teeth.
- You can make changes to a house that has already been built, as well as to other buildings that support this feature. But we advise to completely clean the house and build again to avoid the appearance of beetles.
Patreon-Bonus Content
There is no cartridge content in this fashion, but we are very grateful to those who support us on Patreon [www.patreon.com]! Also for patrons, this fashion went out 2 months before the workshop.
Authors:
- Ilush1k: House converts from C:S to TpF2
- Lord Raccoon: code, functionality, design
- Pashka2125, 10avoid: Authors of original C:S houses
- Ingo1111: pathways to homes
- Alresarvi: screenshots
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