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Balanced damage and scaling

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Mod version:1.5.5.2
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Numerous damage fixes and improvements compared to vanilla game.

Simply makes the fight better while keeping the original CDPR design intact. Facilitation (NOT alteration!)


Prevents excessive strengthening of the heralt.

Fixed infamous situation "OT to level 25". Geralt can still become very strong, just not to the extent that in the vanilla version.


It is not a "complicates the game" mode.

This mod respects the difficulty of the game you have chosen. Although objectively some things have become a little more complicated, it's not so much to deviate from your preference for complexity.


Improved "Increase enemies".

Option that can be toggled on/off in the game menu.

By enabling this option, you will be able to challenge NPC/quests, which are usually too high. Go anywhere, do anything!


You can install/uninstall/reinstall at any time.

Does not make permanent changes to your save file.


Works right away!

No "do it to activate mod".


Ready for Next-Gen!

Yes, this mod has been updated to work with the Next-Gen patch from CDPR.


Easy.

Compatible with a lot of mods!

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Game Version *

all (Balanced Damage and Scaling-7464-1-5-5-2-1714576682.zip)