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Natural Torch (NEXT GEN)

4
Mod version:1.1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Natural Torchlight allows you to change the driving light modifier and the shadow from the torch light.

You can increase the density of light near the feet or make it so that you can see far away. You can also change whether the shadow is cast near, away, on both sides or neither, and how it is mixed.


Since this is a version of Next Gen, I allowed myself to add three presets:

- Near

Improves the density of light around Heralt. More immersion

- Far

Light travels over long distances, suitable for caves.

- Global

Put out the darkness so you don't need the Cat Potion.


The second section of the settings was intended for lighting modes, because the light of the campfire behaves differently depending on the region.

Feel free to share any settings depending on the lighting mode you use.


We recommend installing Ray-Tracing OFF.

Unfortunately, there is a side effect when the surrounding space becomes too yellow. This is because the light source changes its properties, and it takes some time for the light rays to recalculate.

Unless we took Ray Reconstruction from Cyberpunk2077.


Compatible with 4.04 Next-Gen!


Installation

For beginners: I invite you to read The Tome of Witcher 3 Modding


0 DO NOT USE THE SWIRL!!!

1. Install Community Patch - Shared Imports. [ IMPORTANT!!!]

2. Use Witcher 3 Mod Manager, or unzip the files to the Witcher 3 game directory.

3. Run Script Merger and merge the scripts if they conflict.

4. Use Menu Filelist Updater if you have set the mod manually.


How to delete?

Remove the 'modNaturalTorchlight' folder and the 'naturaltorchlight.xml' file from the Bin folder.

Also delete the "modSharedImport" file if you don't need it.

Then start Script Merger and retry the merge.


Compatibility and Conflicts

Reminder: Compatible with Next-Gen!

This is a scripting/package mod that affects the following file:

- content\scripts\game\gameplay\items\itemEntity.ws


- items\usable\torch\torch.w2ent


This depends on Shared Imports. Without it, you'll get mistakes.


So don’t forget to launch Script Merger.

If you want to use on Classic 1.32, install the original mod.

Similar Mods/Addons

Game Version *

all (Natural Torchlight - New Torch FX compatible-8963-1-0-1711283949.zip)