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Wes Johnsons NPC (if applicable)

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Mod version:1
Game version:all
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About This Mod

It was originally planned that many of the characters would become imperial characters, who would be replaced by other races in the final release. This fashion will turn them back into imperial.

We all know the phrase. "Oblivion is basically Wes Johnson talking to himself for 100 hours." Yeah, that's true. In fact, he's talking to himself more than you've ever seen in a vanilla game. If you scroll through folders with male imperial voice replicas, you'll find voices for non-imperial characters. There was an Argonian and a dark elf. It's ....... With a mind-blowing simple modification, you can translate them all into imperial and make them speak slash.

This is the archmage Traven, using an imperial voice in the "Helmet of the Blood Worm". So ...... Unbreakable? I don't take responsibility if it ruins your preservation. It's the Oblivion anyway, so why play the Oblivion if you don't want to ruin your save?


Anyway, if I missed a character, please let me know. This is possible because I just checked the greetings for each city. Perhaps. Very likely. Almost certainly. Please, please, please, please, please. Wes Johnson’s fine words should be heard by all.

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Game Version *

all (Wes-Johnsonized NPCs-54207-1-0-228-1720499835.zip)