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Mod version:1
Game version:1.0
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About This Mod

The location of the marker can now be specified using the spawn command, and markers on the map can be added to unvisited locations.


Summary.


Change the console command:

spawn beaconAt [x] [y] [z] [optional labels].

Spawn the lighthouse.


Details.


Using beaconAt as the second parameter of the spawn command, you can place the lighthouse anywhere in the world.

This makes it easier to track coordinates found in the wiki.

The overlay of F1 no longer interferes, and the direction does not need to be guessed by how quickly the numbers change.


Using a label as the second option in the spawn command ensures that the labels are placed in all locations specified in the config json file.

By default, all the locations of the wreckage are https://subnautica.fandom.com/wiki/Wrecksからになってsい る 。dır.. 

You can edit config json to change the starting list or add to it at your own discretion.

The file is read every time the command is executed, so the list can be changed (or formatting errors fixed) without restarting the game.

Tag tags were supported in version 1.1.


I made this mod to complement it in the second game.

This was made possible by a modding tutorial on oldark1.



Similar Mods/Addons

Game Version *

1.0 (SpawnBeacons-474-1-1-1588085949.zip)