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Pets Subnautica 2
About This Mod
The failed experiment in taming and weaponizing 4546B creatures opens up new possibilities: harness technology for good and give your fellows hope in the fight for survival!
Subnautica Pets 2
The Alterra Corporation is known for its monopoly on the arms trade during the Expansion, but what it craves most is not profit, but control. Control of the arms market, control of your loyal employees, control of the environment in which they work.
Constantly searching for opportunities, Alterra's leaders developed a secret mission: the Aurora's scientific team was to tame and weaponize local 4546B creatures. These innocent animals had to turn into formidable weapons, ready to go into battle as infantrymen of whoever paid the most.
However, fate had other plans. Aurora suffered a tragic death that prevented the realization of this ambitious goal. As a result of the explosion, broken cloning equipment lay on the wreckage of the wreck, and the mission was left unfulfilled.
An enterprising person sees not waste, but untapped potential. Although these creatures may be of no use to you as weapons, they promise you friendship and hope in difficult times.
Welcome to Subnautica Pets 2!
All new gameplay features for Subnautica and Below Zero:
New items to collect. Gather enough, and you may have a lifelong companion on your underwater bases.
All new base modules. Create basic modules to create and manage your pets.
All new records in the database and history.
The game has been translated into several languages, and many more new ones:
English
polish (credit: XTXPRX)
Spanish (thanks to SamuramongeDev)
Russian (subscuba credit)
French (thanks to Shozutko)
Subnautica: Below Zero coming soon
Known Issues
The last snippet does not pop up a notification. This will be fixed in a future version of Nautilus.
User's Guide
This new Subnautica Pets mod I created from scratch, intending to introduce "story-friendly" gameplay around the concept of "Pets". With this in mind, mod is ideal for "as is" gaming, and discovery plays a role in getting the most out of fashion.
Unlike previous versions, there are no "fashion options" or keyboard shortcuts. All fashion functionality is built into the game.
Spoilers
This new version of Pets fashion was designed to make the gameplay more "organic", with a focus on discoveries and quests/rewards rather than "instant access" to pets. If you want to get started on pet spawning right away, you can find spoilers about how it all works here.
Help and Feedback
If you have any questions, thoughts or feedback about the game, please contact us! The best way to do this is through Subnautica modding Discord, where there are two help and support channels you can use. Mark me, MrOshaw-DaftAppleGames, in any request, and I will try to respond as soon as possible. You can also raise questions in my GitHub repository.
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