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Developer menu
About This Mod
Access the developer's advanced menu by pressing custom hotkeys. It adds a command menu, adds a submenu to generate existing objects and creatures, adds the ability to generate materials instead of objects, and includes a hidden graphics submenu.
This mod provides access to the Subnautica developer menu and adds custom hotkeys to open and close menus.
To open the Developer Menu, first open the in-game menu (press Esc), and then press a custom hotkey (default: ● backslash). This will add Developer to the menu.
Command menu.
This mode adds the missing commands to the command menu:
Damage Alt.
Day
destroy cyclops
filter
flood
fly
fog
fps
Free Camera
Ghost
Instagib
Invisible
Night
No energy
No Shadow
No Survival
Nitrogen
Radiation
Recover Cyclops
Program
Ovulation menu
Maud adds a submenu to the developer menu that includes all types of technologies, including in-game creatures.
If the generated items can be picked up, they are added to the player's inventory, otherwise they are generated in the world (this is determined by the vanilla game).
Many types of technologies are useless and appear in the inventory as "?". Their appearance should not disrupt the game, but if it did, you can save both pieces.
Crafting ingredients.
You can produce materials instead of crafting items by holding down the mod key (default - left shift) when you press the crafting mod button. This should also work with the Real Subject console command.
Graphical menu.
The mod also adds a hidden Graphics submenu with some interesting transitions related to graphics.
Configuration.
A mod configuration file is created in the BepInExconfig folder when you run a game with the mod installed.
Configuration values can be set by editing the configuration file using a text editor.
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