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Extreme difficulty
About This Mod
4546B is a collection of cofig fashion files for big and dangerous adventures.
For those who want to take it to the next level, this will be the most challenging game that tests your bravery, knowledge and survival skills.
These nine mods have been adapted to create a complex, long but fun and exciting experience.
The following modes are used:
- Radiation Challenge
- Spawn customization
- Special Craft 2
- SN Hardcore Plus
- Customize Q creatures.
- Replenishment of the oxygen tank
- Creature is less likely to escape
- Detonation time
- Power change
(Requires QMod and SML helper installation).
The downloaded file contains a "QMod" folder, which contains folders and configuration files for each mod.
Back up your QMod folder, remove* any mods you won't be using for this job, and then install any mods you don't already have.
Then copy the configuration files from the folder I provided to the appropriate folder in the QMod folder.
I made a short video in the "Video" section of this fashion page, showing the installation and configuration procedure)
*You can install other mods if you wish.
You can start the game blind, but you should quickly familiarize yourself with some detailed rules and what these mods do (if you have these configurations installed).
In the Radiation test, you must create your base below -50 m 90 minutes after the Aurora explosion (set by the fashion "Detonation time"). If you die in this test, you will have to reboot the last save point. Saving can be done on the base and in the rescue capsule. In addition, atmospheric radiation (after the explosion) renders surface air unbreathable and makes it impossible to produce food and water in rescue pods.
The refillable oxygen cylinders add a new option to the fabricator's craft - the filling of the cylinder with oxygen.
Custom Craft 2 offers more complex and expensive recipes. You should start the game with Creative and specifically look for recipes for basic resources, electronics, personal tools and equipment.
The only thing I want to pay attention to is the builder's tool, which requires two lithium bars.
There are no external beds for cultivation.
That's the most important thing. In the last paragraph I will not spoiler much, but I will give some tips that can help avoid disappointment.
Feedback is welcome. We may improve the configuration file and upload a new version someday.
You can't get a medkit from a medical maker in a life buoy and can't use six items in a storage container (put them in the water). Aurora explodes after 60 minutes (set "Time" to 60 in the explosion time setting file).
Bonus difficulty: After explosion, you cannot enter the rescue capsule (upper fabricator is required).
Cyclops can now be produced in version 1.1.2.
Hints.
As already mentioned, you will need two litas to make the builder. Think where the easiest place to get it. If nothing comes to mind, get creative and explore the area a little.
Warper will only attack you after you have been infected (a voice message will prompt you to scan yourself).
You can carry an extra oxygen tank with you and change it to stay underwater for longer.
When you save and exit the main menu, you can check the game time and the time before the Aurora explosion.
When you have the sea moth, get the tools to repair as soon as possible.
The lunar pools are also ideal for charging moths. Obtaining flares is an inexpensive way of illumination that can increase efficiency at night, which is important in the race against time. Always give them nutritious food and water to keep them healthy.
Crashers and stalkers pose a great threat, but they are not as good at swimming and turning.
Quartz and silver are abundant in caves and are the most important items in the early stages.
Storage space (and time) is limited.
You will notice that the creatures are changing.
Don't forget to save.
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