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Access to all storages
About This Mod
Description.
Access to all storage facilities at the base, in a hydrosuit, in a suit, in a cyclops suit and underwater is possible from any location and within limited limits.
Functions.
Custom access restrictions.
Cabinets, wall cabinets, waterproof cabinets, Cyclops cabinets and storage modules in Simos and Pron suit.
Support for multiple databases, Seamoth, Exosuit, and Cyclops.
Vaults are categorized based on their location.
Each location and category node collects information from all stores within it.
If a repository has a label, it is used as the display name of the repository, making it easier to distinguish. Otherwise, the common name is displayed.
It also shows the capacity of each storage and whether it is full or not.
Unknown types can be enabled to access other types of stores or stores added from other modes.
Custom elements.
(Menu -> Options -> Modes)
Store Access Button: Store Access Button.
Access Range: Only stores within this range can be accessed; setting this value to '0' disables this feature and does not restrict access across the range.
Allow access from anywhere? Allows you to access the warehouse from anywhere. If you disable this policy setting, you can access only the base or cyclopedia store.
Include Unknown? If enabled, store types that are not recognized by the mode or are not primary will be included. This includes storage such as scanner rooms, crates, pots and aquariums, as well as storage added by other mods.
Close automatically - the access menu to the repository closes automatically when you leave.
Scale Item Icons in Extension Node: Adjusts the size of item icons displayed in the Extension Node Tooltip.
Extension Node Tooltip Scale: Sets the scale of the extension node tooltip.
Item Icon Size for Storage Node: Adjusts the size of the item icon displayed in the Storage Node Tooltip.
Storage Node Tooltip Scale: Sets the scale of the storage node tooltip.
Should item names appear in storage node tooltips? Enable this option to display the name of each item in the storage node tooltip.
Example of use.
Lazy
Known Issues / Limitations / Not Verified
At the beginning of the game, when you first enter the Vault menu, the hints menu may appear empty. In this case, move the mouse away from the node and it will display correctly.
Requirements
BepInEx.
Nautilus
Retrieved on version 71137 (update 2.0).
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