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Mod version:1
Game version:1.1
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About This Mod

Change the different aspects of the game to your liking. Customizable statistics for each game task (cold / health / food / water / oxygen). Is freedom still too restrictive? Is Hardcore still too simple? This mod is for you!

Note for version 1.1: If you upgrade to version 1.1, it is not backward compatible and the files are different, please remove the old mode file and re-enable mode. Save the configuration.json file as needed. Do not overwrite the settings.Json files for older versions are not included. It is created the first time the game is started.


Change the different aspects of the game to your liking. Customizable statistics for each game task (cold / health / food / water / oxygen). Is freedom still too restrictive? Is Hardcore still too simple? This mod is for you!


By default, this mode allows you to return food and water free of charge if you don't mind the setting, but it's also easy to get all the stats, and it will always be activated using the cheat/console since the achievement code has been changed due to a lot of changes in the game.


You can change different game characteristics depending on the difficulty, such as edit settings to fully enable/disable them.Json file. Keep in mind that the creative mode can be virtually unaffected, as there are so many special situations. At the end of the file there is a default value (for games and mode), so you can copy / paste it after the changes. Note that if you disable something (such as cold), the cold status will still be displayed, but the value will freeze, so if you do not, the UI will be damaged.


For each difficulty level, you can change this as follows:

Cold statistics:

Enabled (true / false): If you specify False, the cold state will freeze (pun is not intended).

Maximum: How much can I fill when it gets hot to swim or stay near the vents (the default value in the game is 100).

ColdMultiplier: the faster your heat dissipation / gain, the higher = faster it will be (the default value for the game is 1).

Health

Effective (true/false): False causes invulnerability and (possibly) does not attack predators.

Maximum: how much you can fill with healing items (default is 100 in the game).

DamageMultiplier: the more damage you get, the less / more, the higher = more damage (default game 1).

FirstAidKitHeal: How much health you get from using a first aid kit (default is 50 in the game).


Food!

Enabled (true/false): a lie causes food statistics to hang.

Max: How much you can fill, eat (default in the game is 200).

FoodIntakeMultiplier: how much food statistics you get less / more, higher = more food (the default value in the game is 1).

Hunger: how fast your food statistics are depleted (the default value in the game is 1).


Water

Enabled (true/false): Lies cause water statistics to hang.

Maximum: How much you can top up by drinking/eating (the default value in the game is 100).

WaterIntakeMultiplier: statistics about how much water you get, less / more, higher = more water (default game 1).

Dehydration: how fast your water condition will flow (the default value in game 1).



Oxygen

Enabled (true/false): If False is specified, oxygen statistics will be frozen.

DeficiencyDepths (sequence of 2 numbers): how deep I can go before oxygen becomes less effective without breathing again (game default [100.0, 200.0])

Disadvantage Multipliers (sequence of 2 numbers): how much oxygen to use when deep diving without rebreathing (default game [1.5, 3.0])

Capacity: The player's oxygen element list and lung capacity (in seconds): the player can choose standard tank, large capacity tank, light capacity Wesbach (usually you can't get it, but if you have a mode, still put it there), super heavy tank, booster tank.

{

 Value: {

  "Creative":{

   "Cold":{

    Enabled: Incorrect,

    Max: 100,0,

    Cold Replication: 1.0

   },

   { Health

    Enabled: Incorrect,

    Max: 100,0,

    "Damage Replicator": 1.0,

    "Limited edition": 50,0

   },

   Yes: {

    Enabled: Incorrect,

    "Max.": 200.0,

    "FoodIntakeMultiplier":1.0,

    "Hang": 1.0

   },

   "Water":{

    Enabled: Incorrect,

    Max: 100,0,

    "Deca Multiplier": 1.0,

    "Drying": 1.0

   },

   Oxygen: {

    Enabled: Incorrect,

    "Defect": [

     100.0,

     200.0

    ],

    "Deficit multipliers":[

     1.5,

     3.0

    ],

    Capacity: {

     "Player": 45,0,

     "Standard tank": 30,0,

     "Large capacity tank": 90,0,

     "Light weight tank capacity": 90.0,

     "Ultra-high capacity tank": 180,0,

     Booster Tank: 90.0

    }

   }

  },

  Free:{

   "Cold":{

    "Enabled": correct,

    "Max.": 200.0,

    Cold Replication: 1.0

   },

   { Health

    "Enabled": correct,

    "Max.": 200.0,

    "Damage Replicator": 1.0,

    200.0

   },

   Yes: {

    "Enabled": correct,

    Max: 300,0,

    "FoodIntakeMultiplier":1.0,

    "Hang": 1.0

   },

   "Water":{

    "Enabled": correct,

    "Max.": 200.0,

    "Deca Multiplier": 1.0,

    "Drying": 1.0

   },

   Oxygen: {

    "Enabled": correct,

    "Defect": [

     100.0,

     200.0

    ],

    "Deficit multipliers":[

     1.5,

     3.0

    ],

    Capacity: {

     "Player": 67,5,

     "Standard": 33,75,

     "Large capacity tank": 101,25,

     "Light weight tank capacity": 101,25,

     "Ultra-high capacity tank": 202,5,

     101.25

}

   }

  },

  Survival: {

   "Cold":{

    "Enabled": correct,

    Max: 100,0,

    Cold Replication: 1.0

   },

   { Health

    "Enabled": correct,

    Max: 100,0,

    "Damage Replicator": 1.0,

    "Limited edition": 50,0

   },

   Yes: {

    "Enabled": correct,

    "Max.": 200.0,

    "FoodIntakeMultiplier":1.0,

    "Hang": 1.0

   },

   "Water":{

    "Enabled": correct,

    Max: 100,0,

    "Deca Multiplier": 1.0,

    "Drying": 1.0

   },

   Oxygen: {

    "Enabled": correct,

    "Defect": [

     100.0,

     200.0

    ],

    "Deficit multipliers":[

     1.5,

     3.0

    ],

    Capacity: {

     "Player": 45,0,

     "Standard tank": 30,0,

     "Large capacity tank": 90,0,

     "Light weight tank capacity": 90.0,

     "Ultra-high capacity tank": 180,0,

     Booster Tank: 90.0

    }

   }

  },

  Hardcore:{

   "Cold":{

    "Enabled": correct,

    "Max.": 75.0,

    "Cold crease": 1.25

   },

   { Health

    "Enabled": correct,

    Max: 100,0,

    "Damage Replicator": 1.0,

    "Limited edition": 50,0

   },

   Yes: {

    "Enabled": correct,

    Max: 100,0,

    "Amount of food consumed": 0,75,

    "Hang": 1.0

   },

   "Water":{

    "Enabled": correct,

    Max: 100,0,

    "Deca Multiplier": 1.0,

    "Drying": 1.0

   },

   Oxygen: {

    "Enabled": correct,

    "Defect": [

     50.0,

     100.0

    ],

    "Deficit multipliers":[

     1.5,

     3.0

    ],

    Capacity: {

     "Player": 45,0,

     "Standard tank": 30,0,

     "Large capacity tank": 90,0,

     "Light weight tank capacity": 90.0,

     "Ultra-high capacity tank": 180,0,

     Booster Tank: 90.0

    }

   }

  }

 },

 // Allow copying of default values

}



Requirements

-U Qmodmanager


Installation

1. Install Qmodmanager.

2. Open the archive in \SubnauticaZero\QMods\


Source code is available on my Github.

Similar Mods/Addons

Game Version *

1.1 (LVVitality.zip-207-1-1-1624724787.zip)