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Anomaly S.T.A.L.K.E.R. "Rearmament of Factions"

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Mod version:1
Game version:all
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About This Mod

While playing Stalker Anomaly, we realized that some factions' weapons and equipment did not always match their legend or the general logic of the game world. We decided to rework each faction's lodges in detail to improve the gameplay and make it more atmospheric.


Redesign objectives


Consistency of legends: The reworked houses more accurately reflect the history, philosophy and place of each faction in the regional world.

Balance: Each faction's strengths and weaknesses are taken into account, making the game more enjoyable.

Gear Logic: Weapons and gear make sense to specific characters given their stats, experience, and resources.

Sample Changes


Freedom: Lighter, more mobile weapons now dominate the arsenal of Freedom. The main emphasis is on assault rifles and carbines manufactured in the West.

Det: Disciplined and organized fighters, Det teams have access to heavy weapons to counter mutant and enemy attacks.

Bandits: The bandits’ arsenal is dominated by cheap but effective weapons, reflecting their low status and greed for quick gains.

This reworking made the gameplay more plausible and the interaction between the various factions more interesting and realistic.



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Game Version *

all (gamedata.7z.torrent)