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NPC Carrying Apps

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Mod version:1.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Hello and welcome.

Before we start, this is a test build and only a test one! Do not use it as a normal game pass as it may cause your save file to break.

It's over. Those who want to test it, do the following.

Back up your save file.

Remove all mods that contain ; DynamicItemGenerator.cfg , WeaponPrototypes.cfg , WeaponGeneralSetupPrototypes.cfg and LocalizationDB.

Extract my files and you get 4 files, copy them all to ~mods folder.

???

Profit.

I know that some weapons have a sticking problem. They're not connected to weapons, but they're working, still looking for a fix.

Attached weapons don't use any updates right now. I can't figure out how.

The problems I'm looking for ; Updates don't work on them when you try to upgrade, missing vital parts by default (shop, sight, etc.), weapons without a name will say "SID_NPCSETUP_1" something like that.

Attachment weapon at present: : All assault rifles, all machine guns, all shotguns and all snipers. Pistols, smgs and special weapons are on the list for revision.

I tested after adding each new weapon with nozzles. I also tested this build. No glitches yet. Maybe it's not your case.

Installation can be in the middle of the game, after the next auto save / quick save, deleting will cause your save file to be blocked, as it adds new SID's.


Author: MrG3ba

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Game Version *

all (NPC_Carry_Attachments_Test_Build-667-1-0-1733277878.7z)