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MWSO - Moth Weapon System Overhaul

3
Mod version:1.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Redesigned attachments for all weapons that should have access to them. The long-term goal of this fashion, when the SDK comes out, is to add custom weapons and attachments to the game. Please feel free to post any bugs or problems you find so I can do my best to resolve them.

It is currently editing the following game files. If you have a mod that edits any of these files, they will conflict with each other:

(I’m working on using Herbat’s DLC method to make it conflict-free)

WeaponGeneralSetupPrototypes

CharacterWeaponSettingsPrototypes

AttachPrototypes

Install:

- Throw in the ~mods** folder.

- When loading the game, you may see the message: "You have a formatting problem", click "No" and play as usual**.

- Works with save files**

Update:

- Make sure there is no modified weapon in the weapon slot and remove any attachments from it. Optional, but for added security > It is advisable to sell the weapon from the merchant and then update the file. Temporary solution for the return of weapons - spawn weapons in inventory through the console command.**.

Uninstall:

- If you want to delete the game and do not get the broken save file. Before deleting the file, make sure that there are no weapons in your inventory with a non-vanilla attachment!

Save file corruption:

There are several factors:

- When the game crashes, Steam immediately tries to save the file to the cloud, which leads to damage to the saves (disable it if you can). Sometimes this can happen for reasons unrelated to mods (mostly mods). Therefore, please try to save during the game in the hope that you will not lose much game time and can recover the damage.


Author: LunaMoth171

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Game Version *

all (MWSO-709-v0-5-1-1733399701.rar)