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SOTF Saved Game Editor
About This Mod
Complete the Save Game Editor for Jungle Son.
Bring Kelvin to life, find Virginia on the map, fill out all of its "Log Vaults", edit your power level, edit your inventory, change your difficulty.
SOTF Game Save Editor (Beta 0.6.0)
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- old. —
This Savegame editor is deprecated and no longer works.
I lost my motivation to develop this saved game editor for idea and content thieves and for hacker attacks on the bug reporting system.
I am still developing and updating AMI, but now for personal use only. I may release the updated version when the final sotf is released.
To get started:
The son of the jungle is a game of survival in which much happens. You can build your own house with traps to protect you from cannibals and mutants.
Some people just want to build a house there or made a mistake by killing Kelvin or Virginia. Perhaps this Savegame editor will help you a little.
Key Features:
- Edit game data such as difficulty level and speed of enemies.
- Places, spawning points and characters (Virginia, Kelvin, etc.).) Call.).You can view the map on the map.
- Teleport Kevin or Virginia somewhere on the map.
- Organize your character as well as your power level. You can also edit Virginia and Kelvin to send them to the GPS or pisol sender (Virginia only).
- Organize your inventory. Remove everything from your inventory or give everything to you. I've always wanted to have full 9mm ammunition, full C4, full Molotov.
- Organize all your repositories. Fill all storage logs / rods / stones / bones with one click. Spread everything on the shelves and dryers.
- Enables the backup feature. A backup is created before saving. You can use the File menu to restore a backup at any time using the original file.
- Look at the actor's family
- Edit Mail Lines
0.6.0 Update Notification:
Delete the old file or at least the file "Sotf_Struct".dll", "Krypton.dll" and "Krypton.Kit.Suite.It has been extended.Tree view.Because the file "dll" has been moved to the subdirectory "/ lib".
Requirements:
NET6.0 Runtime or .NET6.0DesktopApp Runtime or later
https://dotnet.microsoft.com/en-us/download/dotnet/6.0
Release:
0.2 Beta:
First version. Some insects are still there.
Wall shelves don't work as well as mannequins. Places and tasks are still in the wip.
Some items are still missing from my list of items.
0.3 Beta:
- Improved SOTF Savegame directory search
- Added editor settings (File-> Settings)
- Browse the Manuelly Savegame directory.
- Choose your backup strategy manually (always create a backup, do not create a backup, do not have problems saving, if not, choose your backup strategy)
- The list of items contains almost all items in the game
- Added custom game settings for environment and survival
- The wall shelf is now supported
- Support for the latest Last of Forest updates (May 09. 2023)
- Some important bug fixes
b0. 4 Beta:
- Added tab hotkeys
- Added hotkeys and quick menus
- Allow statistics for more than 1000 characters
- The item list now contains almost all items with the correct maximum value
- Added a new experimental setting "Allow maximum or more", which can contain up to 1000 items in any warehouse and can contain up to 1000 items in each warehouse.
- Multiplayer (host only) now available
- Advanced Error Reporting
- Error Reporting
- Added support for reservation
- Change of the card setup system
- Information when hovering over objects on the map
- From around the world on the map
- Cancel download / save when an error occurs
About Utility - Form
- Fixed bug "nan"
-PayPal donation button
Correction 1:
- Fixed bug when loading game to save with 6 or more items on a dry shelf
(Number of items will be reduced to 6 items)
Correction 2:
The dryer must now work perfectly
- Fixed some problems with the drying rack
- Fixed data issues (e.g. "WorldItemManagerSaveData").json)
- Fixed a problem with "zero power division"
- Fixed a problem with ArgumentOutOfRange when deleting an item (e.g. a flashlight) from your inventory
Beta 0.5
- Added mini map (click on map and select Log / Stick / Stone / and edit Kelvin / Virginia attributes. for storage, family and choice of family actors)
- Added family browsing and editing (anger/fear/emotion settings for all players)
- Added a preview of the actors' images
- The "Above Maximum" option has been removed. This is no longer supported by the Son of the Forest)
- Support for the latest Last of Forest updates (May 24. 2023)
"I'm trying to solve the dry shelf problem. I hope it works now (I can't repeat the problem)
- Fixed clothing problems related to Kelvin and Virginia statistics
- Now you can revive Kelvin and Virginia even when the body is not there (to create a new actor)
Correction 1:
- Completely upgrade the drying rack system
- Fixed bug with "RefreshStorageTreeview" error when loading saved game without any build
- Replace all player names with the official player names (except Kelvin and Timmy).
- Actor fits into state 3
6.0 Beta
- Improved map system
- Much faster
— Best scrolling
- Added scaling
- The map icon became simple: cannibals became orange, powerful cannibals - dark orange, all mutants became red, and birds - blue.(#)(#)(#)(#)(#)(#)(#)(#)(#)(#)(#)(#)(#)(#)(#)(#)
- Caves and Poi are now listed on the map (still ahead)
- Teleport to the cave using Poi (even if they are closed)
- Filter settings for Poi (View -> Map Settings -> Area->. Or Ctrl + F1-F12 + Shift + Ctrl + F1-F12
'Virginia and Kelvion can't teleport to cave creatures.
- When the player teleports to a creature in the cave, his field is set in the cave
- The error report is currently sent over SSL and the password is not saved in plaintext in the source code
- Modify the custom thumbnails and save the game thumbnails using the Edit->Import Thumbnails option or by dragging jpg / bmp / png in the editor.
- Drag the Savegame folder into the editor to open Savegames
- Edit an existing email string and move the starting or ending point to the player's location (even if the player can be set)
- Show Zipline on map
· Maximum Health and Current Strength Progression can no longer be adjusted. Instead, they are calculated based on intensity levels
- Added new update items to the list
- Fixed the maximum number of items of inventory and shelves.
- Added update notification when new updates are available
- When saving the game, the memory of Calvin and Virginia's influence was removed again. Instead, their resurrection will erase the memory.
- You can no longer run the Savegame editor from the zip archive (there have been many error messages about this). Now you have to remove it. (You might want to create a desktop shortcut in the Son of the Forest directory. )
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Upcoming Features:
- Organize challenges and progress
- All the caves are closed.
- Edit world events
- Multilingual function
- Tab for structures that can be trained (it looks like something similar will appear in Forest Son in later versions)
- Support several Kelvin and Virginia (in the distant future)
-Return of the season
- Build List
- Completion plan (all)
- Replace the plan guide with another structure (replace the mannequin with a bone chair)
- Spawning actors (cannibals, animals,.) In front of you, next to you or somewhere on the map
- Added cave preview
- Add cannibal villages to the map
- Add a height map to teleport to any location on the map.
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