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Skyrim cannabis

Category - Mods for Skyrim
3
Mod version:1
Game version:1
The mod has been successfully tested for the absence of viruses
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About This Mod

Alcohol, moonshine, scum: mod is not intended to advertise drugs and does no harm, as they already exist initially in Skyrim. It's just a mod that will diversify the gameplay of the game. Do not think that this mod exists only to smoke and grow "weed", this mod is deeply thought out and offers much more than just growing it. This is a great gaming mod, and mods of this kind, unfortunately, rarely found in Skyrim.


Features

- New shop with its own sellers and goods

- New Alchemy Laboratory for Processing "Rare" Materials

- Smoking animations for created materials

- The Animation Laboratory is currently being used to ferment elven ears

- Possibility to grow plants in the fields

- Daily plant growth animations

- Function for smoking grown materials

- Function of trading grown and created materials with NPC

- Ability to build furniture, such as spinning rods and looms, to make and develop hemp products

- Possibility to make clothes and wicker products from plants

- Ability to rise from beginner to master when creating "material".

- The ability to make objects from grown or purchased materials.

- Ability to eat grown or purchased ingredients that enhance various game stats such as magic, hacking, endurance, archery and blacksmithing.

- The ability to buy or create various smoking devices.

- Calling smoking devices.

- Create spells that allow you to see the NTC smoke hookahs, pipes, etc.


Textures and visual effects.

- New high-quality textures for herb and hybrid varieties such as indika and sativa.

- New textures for looms and gingerbread.

- Visual effects for food and smoking.

- Models of plants of different sizes for interior and exterior decoration of the house.


How does it work?

The mod is translated using Rastaman slang, so some names are strange but quite understandable (this is done specifically to preserve the fashion atmosphere).

- First of all, you need to go to the new store "Magic Herbs of Elsweir" (in the history of fashion "herbs" Skyrim were brought by Katjit).

- This shop is located near Vaitran, on the way to the Western Watchtower (where the first dragon was killed).

- The key to everything is a bag called "Baryzhka", mainly all "shoals", "personki" and "stuffing tubes and hookahs" are made through this bag.

- Bags can be bought from a merchant.

- On the counter of the store you can find a guide to growing plants, where you will learn all about growing and collecting herbs.

- In the alchemical laboratory of the store you can make enzymes.

"In addition to the above, the process for making them is simple.


Specifications of varieties

Azura: Heals poison, withstands damage, enhances strength, forms joints, increases magic, increases alchemy, increases weight transfer, deals magical damage.

Dahedron Venom: Heals venom, withstands damage, increases strength, creates joints, increases lock cracking, increases blacksmithing, and deals magical damage.

Jarl Torchfinn: cures disease, resistance to magic, increased magic, whisper aura, increased magic, increased destruction, increased scream, strength damage.

Nord Wright: Heal disease, resist magic, resist spells, increase spell strength, whisper aura, increase spells, increase destruction, damage strength.

Kush Potema: cure diseases, resist magic, increase magic, whisper aura, increase magic, increase alchemy, damage stamina.

Sovngarde Skies: poison cure, damage resistance, stamina damage, articulation, increased carry weight, increased screams, magical damage.


Modal customization.

Forces New Idles in Skyrim - The FNIS v3 mod is required to display the animation. It cannot be set higher than 5, in which case the animation will not be shown.

In the player's inventory there is a mode setting, activate it and set the mode at your own discretion.

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Game Version *

1 (0a031d22d5e2d2ebae53448b5700504b.7z)