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Immersive interactions

Category - Mods for Skyrim
1
Mod version:1
Game version:1
The mod has been successfully tested for the absence of viruses
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About This Mod

A very simple but very watchable mod with dynamic animations of interactions with objects and characters; if you don't have a weapon in hand, pressing E will produce a short animation based on nearby objects. The list of objects is not long, but very decent (all are listed in the IMS). Animations are played not only for you, but also for NPC.

Mourn a dead comrade: When a squire (or someone who is on good terms with the player) dies, your character can mourn him.

Touch the Guardian Stone: You can touch the Guardian Stone before it is activated.

Knocking on doors: If you have Simply Knock installed, you can knock on doors.

Pat the horse: If you are not in combat and you do not have a weapon in your hand, you can pat the horse quickly before sitting on it.

Petting the dog: Similarly, there are three different animations depending on the dog's position.

Applaud the bard: applaud the bard as he plays.

Pray: you can play the animation of prayer in front of the altar.

Greet: You can greet the guards if you are jarl, commander or reasonable.

Waving to children: look down before talking to children and jokingly wave "hello" to them. Children will respond with four different reactions (animations).

Container opening: animated quick hand movements.

Interaction with the puzzle: pull behind doors, rocks, chains, etc.

Collect colors and materials: two options - collect quickly or slowly (depending on the level of alchemy skill).

Reading books (sitting or standing), keeping records (standing only) - works only if you have Skyrim Souls.

Give gold to the poor: triggered by dialog as usual - Personal change enabled: 1 gold increases to 10 coins.

Open the door: animation of a quick hand.

Search for dead animals: Animation of the animal's knife is played for a few seconds.

If Hunterborn is set, nothing is played.

Find NPC Corpses: Animation of taking loot from a non-player character is played for a few seconds; if Skyrim Souls is set, it will continue to rob the NPC until you exit the menu.

NPC loot: A short animation is played before an attempt to loot an NPC.

Unlocking: Animation plays when the door is unlocked.

Item Pickup: Reproduces a quick hand movement animation.

Companion interaction: If you are not in combat and don’t have a weapon in hand, your companions will greet you briefly, as if to say, "I’ll cover you." There is little chance that your followers will embrace you.

Spouse Interaction: You can sometimes hug your other half when interacting with them (originally you could also kiss, but DAR does not yet support pair animations; we will return to this content as soon as DAR updates it).

Animation set for Tomb Raider: posts-puzzles (Wail, Snake, etc.), puzzles with claws (5 different animations), levers, doors with grilles, push buttons, etc.

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Game Version *

1 (59b7f2cf953f0ed9466bece12ff48cc0.rar)