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Natural lakes 1.0 - 1.5
About This Mod
Natural Lakes" is an add-on to the "Natural Paths" module, which adds lakes to the game that can be built. You can build lakes anywhere, anytime.
For example, you can build a fishing lake or a lake inside a Killbox to slow down the path of an enemy.
Nature trails must be set before you can use it.
Natural lakes There is another fashion, fashion "Lakes".
Lakes is a separate and independent fashion from the Natural series. He adds similar lakes to the game that can be built. For his work does not require mod "Nature trails".
Features of the construction of lakes.
Cost: no
Construction work: 256
Movement speed: 30%.
Terrain conditions: excavated
Beauty: 2
Deleting built lakes
Built lakes become shoals like any other shoals in the game.
Therefore, the only way to remove the lake after construction is to install a water pump, as in the vanilla version of the ford.
Compatibility.
Mod is compatible with most mods including water, ice, fishing, water transport, climate change and water accidents.
Fashion installation: can be performed at any time.
Uninstallation of fashion: should not occur during the construction of the lake.
Natural series mods; full compatibility:
"Lakes" (Lakes) - the analog of this fashion. Choose any of them. Independent, self-sufficient mod.
Natural Paths" - necessary, as it is an extension of this fashion, part of the Natural series of mods.
'Natural Farms' (Natural farms and irrigation streams) - this mod is also part of the Natural series.
'Fishing areas in natural lakes' - compatible.
List of mods that extend functionality:
The following are mods that can be used together to enhance each other's functionality.
These mods should be 99% compatible. However, as some mods are highly nuanced and change over time, special cases are theoretically possible. Research and statistics are therefore continuing.
Fishing Fashion.
'Fishing Zones In Natural Lakes' - compatible; part of the Natural series.
'Vanilla Fishing Expanded' (fishing opportunities).
"Fishing Trap".
Vanilla Fishing Expanded - Fishing Treasures AddOn (expands the list of fishing "treasures").
"[JWL] Fish hatcheries" (fishing places can be created almost everywhere, even in space).
JWL] Fishing nets" (fishing nets, including on ice).
"[RF] Fishing-ReWork" (advanced fishing).
'Fish Industry' (fishing industry).
'Ducks can Fish' (ducks can fish).
'Animals Forage' (animals looking for food and fish).
Water modification:
'Impassable Chest-deep Water' (changes the passability and velocity of objects in water) - compatibility is unknown.
'Beautiful water' (adds beauty value to water) - compatibility is unknown.
'Beautiful Outdoors' (adds beauty to nature) - compatibility unknown.
'No Water, No Life (Continued)' (thirst, extraction and transport of water).
'Dubs Bad Hygiene' (thirst, water supply, sewage).
Water and ice freezing mode:
[RF] Permafrost Continued (permafrost, freezing, ice transport).
Water and ice mode: "[RF] Water Freezes Continued" (permafrost, freezing, ice transport).
Rimedieval - Add-on "Ice".
'Celsius' (realistic simulation of thermodynamics).
"[1.1] Ice" (adds ice).
'Frostshards - Fantasy Freezer Alternative' (freeze. Cooling Crystals).
Water Incident Mod Mod:
«[XND] Watermill Tweaks (Continued)» (Watermill and Water Incidents - Turbulent Waters).
Water Moat Mod:
«[XND] Moats (Deep Water Moats)").
Biomes.
Biomes! Islands" (changes water permeability) .
[HLX] ReGrowth - Volcanic Ice Sheet (hot springs and lava puddles).
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