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- Mod "1-2-3 Personalities M1"
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Mod "1-2-3 Personalities M1"
About This Mod
1-2-3 Personalities is the "first challenge" that pawns of all types seek: at each level, pawns become increasingly unstable and resemble "humans" of all types:
1-2-3 Personalities make each colonist unique: they think, speak, and behave differently depending on who they are and with whom they interact. By adding new game mechanics and decision-making systems, this mod aims to be a more holistic and less aggressive successor to "Psychology" and game files.
The mod gives each pawn a set of traits along a template and a full set of descriptions; the M1 can be used as a stand-alone product for story purposes without compromising performance or initial compatibility.
Animals also have simple sets of traits! They give small bonuses, so be sure to turn them off in the fashion settings if you want to get a real vanilla balance.
Gentle animals have 20% less poke range, wild animals deal 10% more damage, strong animals move 0.20% faster, and calm animals can store 20% more items.
All pawns are assigned a psychological profile to determine the pawn's uniqueness. There are ~1,300,000 different personalities with different descriptions.
M1 creates a believable personality and displays the corresponding description.
Psychopath.
Pawns with psychopathic traits have a unique set of descriptions. They range from real-life psychopaths and sociopaths to random penises in movie footage; they have personality traits for M2 and M3 purposes, but they are hidden. Psychopaths are playful and called to exert unpredictable influence on the social life of the colony.
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