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Eccentric Tech - spacer furniture
About This Mod
Decorate your colony with interesting furniture and equipment!
MOD Content.
-Smart beds - Adjustable beds in eccentric style for effective rest.
-End tables - Ordinary tables and tables with eccentric lighting.
-Smart chairs - Stylish, futuristic chairs.
-Smart tables - tables with flat screens and holographic projectors for entertainment and lunch. Colonists who use smart tables for entertainment can gain a small number of random skills according to their preferences.
-Adjustable shelves - small shelves that can be adjusted to limit the amount of stored goods.
-Small shelves for catering and fast food, on which the food stored in the refrigerator will not spoil. Presented as a stand-alone option or as seamless walls.
-Feed channel - channel for the transportation of goods between shelves and special units. It is invisible and easy to shoot, but there are also underground options that take longer to build.
-Supply racks - small racks used to supply materials to connected equipment through supply channels. You can set up to limit the number of item heaps that can be placed on them.
-Repair rack - a small rack where weapons and clothing are stored, which can be repaired using materials from the connected supply network. For more information, see the section "Repair items" below!
-Repair cabinet - a large cabinet in which it is possible to repair the weapons and clothing of colonists sleeping on neighboring beds; one cabinet can repair the equipment of all colonists on neighboring beds, but at the same time it is possible to repair only one. For more details, see the section "Repair items" below!
-Automatic fabricator - compact automatic assembly. Basic and advanced models are available, capable of producing basic and advanced components respectively. They are slower than the average skilled artisan, but are fully automated and can work 24 hours a day.
-Ceiling lights - Stylish ceiling lights. Height adjustable for optimal presentation.
-Chandeliers - unusual ceiling lamps, giving beauty to the room. Height adjustable for optimum brightness.
1 new craft item:
-Nanorepairing fuel - used to repair weapons and clothing that cannot be performed by conventional craft. Nanorepair fuel can only be obtained by reprogramming the nanites of Luciferium or Farserum.
Repair of items.
Repair racks and repair cabinets can be used to repair weapons and clothing stored on or near sleeping pawns, respectively. The created equipment is not a universal resource, and the material from which it is made.
Weapons and clothing that cannot be created by you can be used with nanorepairing fuel. Nanorepair fuel consists of a small amount of special nanites that bind to the molecular structure of an object and restore it, even if the starting material or manufacturing method is unknown. However, nanorepairing fuels can only be produced by reprogramming nanites from luciferium serum or fur.
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