banner
Rating
Voted0

Eccentric Tech - Defense Grid addon

7
Mod version:1.4 - 1.5
Game version:1.4
The mod has been successfully tested for the absence of viruses
18149.86K471.38K

Report mod

  • image
  • image
  • image
modalImage

About This Mod

The remaining colonies of angels, built on the hulls of destroyed ancient warships, are famous for their service personnel, high-quality cuisine and unusual aesthetics. But perhaps most important is the high-tech protection that makes the colony invulnerable to the roving invading gangs that inhabit this ring world.



Fashion Content


Defense Grid adds a range of high-tech security features to your colony!


New research project:


Network security - opens the network security channel, console and remote control tower.

Grid artillery - unlock vertical missile systems, towers with proximity sensors, projectiles for precision guided missiles.

Portable Qualifier - Unlocks the remote artillery Qualifier.

Network screen - screen protector, screen protector capacitor, screen protector emitter, screen protector projector.

New building:


Security channels are used to connect network security systems to each other. These channels combine low latency control channels and screen charging and coolant piping to link distributed systems together.

Shield Consoles - These consoles allow you to control the remote turret and change the settings of the shield generator.

Remote control of the towers - these devices allow remote control of the tower, controlled from the protection console. At the same time, turrets that need recharging must be recharged manually.

Vertical Launchers - Adapted to the cells used in military spacecraft, these compact launchers can hold up to 4 high-precision munitions. A guidance lock is required to fire such munitions.

Proximity Towers - These mid-range sensor towers allow you to fire precision guided missiles from your remote control even when your enemy is out of sight.

Shielding screen generators - these centralized shielding screen generators have a variety of configuration options and can be connected to a shielding channel for energy supply and heat removal, but the generator itself does not stop the projectile, and its operation requires a connected shielding screen projector. To intercept the projectile, it is necessary to charge the main power capacitor with energy and release the heat dissipated by the main power emitter. Lack of power in any of these systems can cause the defensive screen generator to fail and take a long time to reboot.

Shield Capacitors are high-efficiency capacitors that power Shield's grid-based generators. They cannot be recharged during active shelling, but they begin to recharge after a short delay.

Shielding radiators are sturdy cermet heat dissipators for shielding generators. Efficiency is dependent on ambient temperature. It is not recommended to place radiators indoors.

The screening projector is a domed screen for intercepting projectiles. The generator must be plugged in to operate, but it does not require an external power source.

New equipment:


Remote Artillery Indicator - This device is equipped with a powerful laser that can be used to guide high-precision LED projectiles located outside the range of stationary proximity sensors.

High-energy shielding core

A large area shield requires a special core, which can only be manufactured in nano-manufacturing facilities. Such devices are rare in the world of rim, but sometimes they can be found from dealers of exotic goods and factions that need your help. Or maybe there's a way to do it yourself...

Similar Mods/Addons

Game Version *

1.4 (3066838686_eccentric_tech__defense_grid.zip)