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Alpha implants
About This Mod
- Compatible with all animals of all mods, if they use the main parts of the animal body (plus patches for mods VE and Alpha).
- 4 levels of implants: primitive, prosthetic, bionic and arhotec. Each level can only be set for animals of a certain physique. Primitivity is above 0, prosthetics are above 0.5, bionics is above 1, and archeology is above 2. And these levels are configured in the settings!
- Implants that allow animals to attack in melee will differ depending on the initial attack of the animal, which was a problem in previous similar modes.
- Many implants. They consist of 2 new 1x2 workplaces, and the mod adds a new research project. It's all very intrusive.
- Addition to fashion. In addition to implants from 4 additions, there are alpha animals and alpha myths.
- Create all kinds of games! Transform animals into half-dead zombies, increase or decrease them, and equip them with abilities and ranged attacks. Make it possible to put them into call mode or blow them up, or...
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