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1898 - historically accurate overhaul

2
Mod version:1.2
Game version:all
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About This Mod

Ultimately, this mod aims to make the NPC boot devices, weapon selection, and other gameplay elements as historically accurate as possible for 1898, without deviating from the feel, pace, and general combat TTC of the original vanilla game. I just didn't like the historically accurate fashion available now, so I decided to make it myself. I searched for several months, scrutinized each source and their references to ensure a TRULY historically accurate experience. I looked through the catalogs of 1896-1898 to see what was available to civilians at the time, and I also introduced a preference for the region for weapons, so that some weapons can be found more often in the north, east, south, or west. I don't want to review the statistics of the weapon too much, as I don't want it to be like another game, I want it to be like Red Dead 2, although I did make some changes to the snipers and rifles to make them more like one tight-knit class. I added the ability to toggle/shoot a Sniper's sight, and Springfield became more like a two-class hybrid, extending the damage range and increasing the minimum damage over maximum distance. I also adjusted the damage range for the Bolt-Action Rifle, adding a more sophisticated damage model so that it can deal OHK at a distance of less than 10 m and still be effective over a distance without surpassing Springfield. The medium and long sight received all rifles and repeaters (except Evans, who does not have the necessary components).

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Game Version *

all (Update 1.3-1925-1-3-1704157787.rar)