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This is how you died

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Mod version:1
Game version:all
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About This Mod

Now your character will grow old, survive the apocalypse with all its trials and tribulations and die peacefully.

Now your character will grow old, survive the apocalypse with all its trials and tribulations and die peacefully.


When I started a new session, I kept thinking that in vanilla games, contrary to what's written on the notorious download screen, you theoretically never die. All I have to do is plant a crop, build a boiler of water, and camp on a small, cozy base. But what if even such a life could end?


That's where the game "That's how you died" came to the rescue. It's an exciting and realistic way to add a simple ending to the story, and if you can go far enough, you're really going to die all the time.


TIHYD (pronounced "Tide") is a mod that adds a fully customizable aging feature to the character. Also known as a "fashion you'll never experience", this mod will definitely test your feelings for your favorite characters.


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Features.

A hidden age field is used, which increases with the actual number of years you have lived in the game.

It depends on your current age, state of health (eg, obesity, smoking) and, of course, pure senile luck.

Eventually, the hair becomes white or gray.

In later years, there is a slow loss of facial features and a fine for exercise. (Future)



Most of the above properties can be set in sandbox options. Specifically, the minimum age at which a person can die of old age and the age of gray/white hair.


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Compatibility.

This mod was created from scratch with integrity in mind, so at the time of writing it is fully compatible with all other mods in the workshop.


Not only that, other mods can also use age processing in my fashion to implement features based on the age of the character, in fact, it acts as a very basic basis.


Mod creators must use this API endpoint → getPlayer()getAge()


Avoid using a fashion called Real Age. It doesn't use the same age method as my mod, so it's compatible, but it's excessive when you see that it does the same thing as my mod, and even more. Fashion also has its own user interface that shows the current age of the character, but has various problems with it (more on this in F.A.Q.).


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F.A.Q.

Can I download/delete an existing save?

Yes, you can download/unload a game from an existing save.

Can I play the game in multiplayer mode?

Yes, the game can be used in multiplayer mode.

Can I set the initial age?

You can set it in Sandbox options. This means that on a multiplayer server, all players will have the same starting age. If you want this mode to be compatible with everyone, this is the best solution, but you can consider adding an option for each character in the create menu.

How do I know my current age?

There are two options. You can either do a simple calculation using your character's survival time, or use a mod that modifies the UI to show hidden age fields.2 - If you choose to use a mod (not recommended), Rearranged Info Display uses the same age method as I did, updated by my mod as it will show an increase in age, the reason why option 2 is not recommended is that most UI mods rewrite all vanilla panels.

Why write fashion that makes the game harder, because you like the pain?

Yes.

How will this affect performance? In addition to initialization, scripts are executed only once a day in the game, so performance is not affected.

Is it possible to dye gray hair?

Of course you can paint them. However, over time they will return to their natural gray color, just as hair grows in vanilla.

Are these questions really made up by people or did you write them yourself?

Yes, I wrote them myself.


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Bugs

There are currently no known bugs.


However, if you have found a bug, please do not post it in the comments section.

Instead, open a discussion here or create a problem on GitHub [github.com].


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Permissions.

All my code uses GNU GPLv3.


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Now your character will grow old, survive the apocalypse and all the trials that accompany it, and die peacefully.


When I started a new session, it occurred to me that, contrary to what the proverbial download screen says, theoretically in vanilla games you never die. All you have to do is plant a crop, build a water container, and camp on a cozy, small base. But what if even such a life could end?


That's where the game "That's how you died" comes to the rescue. It's an exciting and realistic way to add a simple ending to the story, and if you can go far enough, you're really going to die all the time.


TIHYD (pronounced "Tide") is a mod that adds a fully customizable aging feature to the character. Also known as a "fashion you'll never experience", this mod will definitely test your feelings for your favorite characters.


▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂



Features.

A hidden age field is used, which increases with the actual number of years you have lived in the game.

It depends on your current age, state of health (eg, obesity, smoking) and, of course, pure senile luck.

Eventually, the hair becomes white or gray.

In later years, there is a slow loss of characteristics and a fine for exercise (the future).



Most of the above properties can be set in sandbox options. Specifically, the minimum age at which a person can die of old age and the age of gray/white hair.


▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂



Compatibility.

This mod was created from scratch with integrity in mind, so at the time of writing it is fully compatible with all other mods in the workshop.


Not only that, other mods can also use age processing in my fashion to implement features based on the age of the character, in fact, it acts as a very basic basis.


Mod creators must use this API endpoint → getPlayer()getAge()


Avoid using a fashion called Real Age. It doesn't use the same age method as my mod, so it's compatible, but it's redundant when you see that it does the same thing as my mod, and more. Fashion also has its own user interface that shows the current age of the character, but has various problems with it (more on this in F.A.Q.).


▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂



F.A.Q.

Can I download/delete an existing save?

Yes, you can download/unload a game from an existing save.

Can I play the game in multiplayer mode?

Yes, the game can be used in multiplayer mode.

Can I set the initial age?

You can set it in Sandbox options. This means that on a multiplayer server, all players will have the same starting age. If you want this mode to be compatible with everyone, this is the best solution, but you can consider adding an option for each character in the create menu.

How do I know my current age?

There are two options. You can simply calculate the character's survival time or use a mod that changes the user interface and shows a hidden age field. 2 - If you want to use mod (not recommended), then Reorganised Information Display uses the same age method as mine and shows the age increase updated by my mod. The reason why option 2 is not recommended is that most UI mods do not allow vanilla panels because they rewrite them all.

Why write fashion that makes the game harder, because you like the pain?

Yes.

How will this affect performance?

There is no performance impact other than initialization, as the script is only run once a day in the game.

Can I dye my gray hair?

Yes, of course. However, over time they will return to their natural gray color, just as hair grows with vanilla.

Are these questions really made up by people or did you write them yourself?

Yes, I wrote them myself.


▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂



Bugs

There are currently no known bugs.


However, if you have found a bug, please do not post it in the comments section.

Instead, open a discussion here or create a problem on GitHub [github.com].


▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂



Permissions.

All my code uses GNU GPLv3.

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Game Version *

all (This is how you died-199-1-1720893598.zip)