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Wrapping characters

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Mod version:1
Game version:1.3.4
The mod has been successfully tested for the absence of viruses
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About This Mod

This script is compatible with the base transfer method. (That doesn't mean you don't transmit a single symbol anymore, but it does mean there's a way to use it in conjunction with a basic transmission method.) For those who don't know how to transfer the world through a building, just

1. Copy your level.save files from the old world to the new world.

2. Now each player must create a new character in a new world. (If the game crashes when you enter the world, delete all player files under Players / Folder and try again.))

3. To migrate each character from the Old World while retaining the old Guild ID, select the "Keep old guild ID after migration" check box in the lower left corner of the GUI.


This scenario passes the characters between the Palworld desks, where friends can transfer their characters to each other's servers without losing their progress. (Script works with server-server, server-local, local-local and local server)


It transfers only the character and all his friends from your team/Palbox, items and character progression, not card objects, items from the chest from the source world and friends working on your base. (If you want to translate with you, go to Inventory / Palbox)


This is best suited if you want to join the world of your friends with peers and move on


Pythonexport の実char-行.py You can choose to save the source/target player and the source/target level.A sav file to transfer all player data, including levels, items and all friends.

Or you can open Symbol Export.Start zip and Symbol Export.exe


Normally for co-operative conservation

C:\Users \<username>\AppData\ Local \ Friend \ Saved \SaveGames \<SteamID>\<World Folder>


For server-side storage, they are usually found in <url> (x86)\Steam \steamapps \common\PalServer\Pal files, note that if you do not host the server, the files are not saved. Ask them to save files for transfer.


You will need at least 4 files to complete the transfer: the original player character saves the file in the Players / folder, which is the source world level.Sav file, the player's target character file saved, and the target world level.Sav file

Note: Old World players must have at least an LV2 level or unlock fast-running points and must want to transfer their savings to the new world.


Here is an example:

Let's say we want to move a character from the world of huts to the world of devotees. The world of your cabin will be your source, and the dedicated one your destination.SaveGames - Folder in your cabin world: <url><Username>\AppData\Local\Pal\Saved\SaveGames

└── <steam-id>

└── <source-world-id>

├──────────

─── Level. Peace be upon Him---------- <- The source world save-file

├── LevelMeta.sav

├── Players

│├── 00000...0001.sav

│└── 12345...6789.sav<- character save-file we want to transfer

└── WorldOption.sav


SaveGames folder of the dedicated server:C:\Program Files (x86)\Steam\steamapps\common\PalServer\Pal

└── <steam-id>

└── <destination-world-id>

├──────────

─── Level: Peace be upon Him---------- <- This is a saved file of the target world and it will be changed

││││││││││││ approval

───In roles

││││││││││││..0000.sav <-Target player-save placeholder file and it will be modified

│└── 98765...4321.approval

││││││││││││ approval

Similar Mods/Addons

Game Version *

1.3.4 (PalCharacterTransfer v1.3.4-382-v1-3-4-1712373398.zip)