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Make it more ground
About This Mod
After 30 hours of play, my warehouse is littered with metal, glass, plastic and chemicals. I rarely repair machine parts, just throw out damaged ones and make new ones. So I decided to diversify the game a little bit and made a mod that raises the requirements for the craft. Also, there are some things I want to modify, but when I change the receipts, the game crashes at startup. For example, wheels and tools of the second level. Also, the details of vehicles that can be found on the journey and scrapped have not been changed, because scrapping them increases the level of resources.
Modifications.
Scraper - metal 15, plastic 6 (scraper t2 and shiny versions have a little less resources, but still more than the basic)
Injection - metal 12, insulated tape 5
Impact hammer - metal 15, cylinder 1, gears 2
Rocket Gun - Metal 10, Signal Rocket Pressure 1, Signal Rocket 1 (number of shots also increased to 10, biological gun increased to 20)
Reliable missiles - 10 metal, 2 9V batteries, 2 batteries, 2 missiles
Repair putty - 20 metal, 20 plastic, 20 glass, 3 chemical (repair volume reduced from 40 to 30)
Charger - 6 9V batteries, 2 Coopers, 2 electronic (charge reduced from 30 to 20)
Mechanical set - metal 10, plastic 10, DT 5
Sealing kit - DT 5, rubber 10, glass 10
Each insulated door and panel required five steel sheets.
Three light bulbs were required for headlights and two light bulbs were required for light bulb replacement kit.
Bulbs - 20 glass, 2 hermetic cartridges, 4 copper
Gears - 10 metal
Steel plates - 12 metal
0.1 seconds on hold button to eat food/medical kit.
I've been playing a game with this fashion for 20 hours, and it's a little bit tricky at first, but not too much. The mod still needs refinement, as I swim in a sea of glass and plastic fragments, and I thought to greatly reduce the amount of landfill.
To install, close the .pak file in \PenDriverPro\Content\Paks
Uninstall and uninstall.
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