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Automatic steam engines - 100% success (15.22.00 UPDATE)

8
Mod version:1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

*100% Success* Reads the "expected" sequence of Steamworks minigames from the game's memory and reproduces that sequence. Automatically restarts the game if fuel is available.

All credits belong to AdiBorsos (tzup) Author of original.

Supported Versions 421740 (v15.22.00) - v20.0 - Full Support


Features.

Reads the memory of the game, finds the "expected" key pattern required by Steamworks, and records that pattern.

When Steamworks completes, it automatically restarts if there is enough fuel, and skips the animation if it is set correctly (press the X button (the default keyboard button to cancel the animation)).

If you run out of fuel or click Stop, the game will automatically stop.

If the application is out of date, click on the random image.

Of course, the result will be random, but it is better than doing nothing until the app is updated.

This is better than doing nothing until the app is updated.

Smart Random performs random clicks while retaining other functions.


Added a menu to select the desired type of work.

[New] 

Selected:

- Added custom value **ShouldConsumeAllFuel** to AutoSteamApp.exe. Added an option that allows you to set whether all fuels or only natural fuels are used.

- The default value is **true**.


[NEW FUNCTION]. 

Intelligent Randomization:

- Memory is not read, resulting in random results.

- Other application functions continue to function (e.g. fuel control, automatic stop and restart).

- Randomization can be used even if the app has the latest version.

Replace the old AutoSteamApp.exe.config with the new one.


FREQUENTLY ASKED QUESTIONS.

It doesn't work on my side.

- Go to the desktop and try running as administrator.

- Loading .net framework - [0].  

- Make sure that you set the START/STOP and Cutscene Skip keys correctly.

- Run the file on your own instead of using another program.


This causes a delay. Why is this happening? - This is because the keys are pressed in quick sequence with a delay of 50 ms to avoid the input delay.


Transitions between scenes don't work. Why is this happening?

- Are the correct buttons set for navigation? From Custom Parts [7.]

- There is a delay between the value of the memory signal that starts the game.

There is a short pause between the end of the game and pressing the space bar.

Therefore, it may take some time between the end of the game and the pressing of the space bar.

However, the game will always continue (press space).


Is it safe to use?

- There are no reports that people have been banned, and some people say that Capcom has not banned anyone, but use at your own risk.


Open source to make it better if you want: [code may not always be stable] https://github.com/AdiBorsos/AutoSteamworks。.  


Use the Github page to request functions.

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Game Version *

all (AutoSteamApp-7592-20-0-1720238825.7z)