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- [wOS] DynaBase – Dynamic Animation Manager

[wOS] DynaBase – Dynamic Animation Manager
About This Mod
Description: The beauty of ValveBiped at your fingertips DynaBase is an animation database that gives players, servers and community developers full control over their animations. You can decide which animations to activate in one order or another, or even mount your own animations from the menu. In order for this database to work, it must be disconnected from all other animation databases, including the WILTOS (FULL) animation database and the XDREANIMATION animation database! Features for players - You can control your in-game animations and mount your local models with a special mount system - Animations can be mounted on any server without an animation base, unless you are forced to install a conflicting base! Runs on any server - You can change the animation behavior on each server using your own server whitelist system or your own whitelist system - You can synchronize the animation between the server and the client - You can set the server whitelists or the animation permissions using your own server whitelist system. Can I mount animations? Can animations be remounted? None of the above? - The ability to disable mounting for users ensures that everyone will have the same capabilities. Developer permissions - there are no restrictions on what can and cannot be included. You don’t need to ask for animation slots or worry about the correct model name. Models can now be used with lua and hooks to dynamically add models. Registering models provides easy in-game setup and compatibility checking. This means that NPC models can be installed without problems. Miscellaneous (work continues) - if another animation database is loaded, it will be automatically fixed without the need to restart!
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