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M9K Assault Rifles

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Mod version:all
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Description: This addon is not designed for TTT. DarkRP functions with minor customization changes such as standard clips and weapon disassembly. Read the description to learn how to customize these settings to your requirements.


This add-on includes:

ammunition boxes that can explode when damaged.


Selective fire: Some weapons can now switch between fully automatic and semi-automatic modes. Hold down the "Use" key (default E) and press "Recharge" to select the desired mode.


Muting (available only for a specific weapon): Hold down the Use key (default E) and press the alternate firing button (default is "right mouse button").Optional disassembly of empty weapons: Weapons without cartridges will be reset. To do so, use the M9KWeaponStrip console command. By default, weapons disassembly is disabled, and I'm ashamed I didn't do it earlier.


Additional gas effects when shooting. To activate, use the M9KGasEffect console command. If you have an old computer or are experiencing shooting delays, it is recommended to disable this effect.


To disable gas effects for all users on your server, enter the M9KClientGasDisable 1 command. Use the M9KClientGasDisable 0 command to re-enable effects on clients.


Additional dynamic rollback: now rollback will affect the direction of your aiming. You'll notice that the sight goes up after every shot. If you don't like it, use the M9KdynamicRecoil console command.Optional bullet penetration: Disable penetration and ricochet and their effects using the M9KDisablePenetration console command.


Optional detonation of ammunition boxes: You can choose whether my ammunition boxes explode or not. To do so, use the M9KAmmoDetonation console command.


Unique Slots for Weapons: If you want to enable or disable unique slot numbers (and quick weapon switching) for each weapon, use the M9KUniqueSlots console command. (And let me know if I missed something!)


Adjustable damage multiplier: To change (increase or decrease) damage from M9K bullets, use the M9KDamageMultiplier console command.


Custom Default Stokes: Use the M9KDefaultClip console command to specify the default number of stokes that the weapon will appear with.

This addon requires CSS for hand textures, but you can find a suitable replacement on workshop. Harry has also added low-resolution fallback textures so you can play without having to deal with the problem of chess hands.


There are 19 types of weapons.

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Game Version *

all (128089118_M9K_Assault_Rifles.zip)