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Half Life 2 Episode Animation Fix/Mod

5
Mod version:1
Game version:1
The mod has been successfully tested for the absence of viruses
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About This Mod

This add-on lets you complete the entire Half Life 2 campaign and episodes from start to finish using Garrys fashion. A distinctive feature of this mod from other "script fixes" is that you can include certain script content and play without having to restart the game.



Features.


Half Life 2 and its sequels are fully playable!

Alex can now lure Roller Mine (and his injured counterpart from Episode 2).

Alex can climb inside the player and ride on the clunker! (If you want to do this outside of the Episode 2 scenario, you will need additional mods such as Blixibon's Enhanced Sandbox NPCs.)

Dogs can use the inspection/throw animation from Chapter 1 when playing with you on the ball.

Vortigaunts have been set up for Chapter 2 and now move and attack faster!

Vortigaunts can now use enemy attacks!

Motman's model has been updated and now uses a Chapter 1 jacket!

Error.


There is no finisher for Alix/Vortigaunt. This is a technical problem, not an animation problem.

Half Life 2/Episode 1: The consultant on the monitor is slightly shifted away from the camera because it uses a model from Episode 2.

Chapter 1 Introduction: Vortigaunts have no blue texture.

Chapter 1 Train: Alix is a little different from Chaser, whom she squeezed (just a visual error, see below). (This part can be replayed without any problems.)

Episode 2: Gman: The camera first moves the image back and across the map, but stabilizes in subsequent frames.

Chapter 2 White Forest Strider Protection: Two alixes (a Gmod-specific problem) appear when moving from the previous level. To resolve this issue, immediately remove the alixes that appear together.

Similar Mods/Addons

Game Version *

1 (Half Life 2 Campaign Fix.zip)