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[ARC9] BOCW Pistols DLC Mod

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Game version:all
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About This Mod

Description: Two BOCW pistols were added as DLC. Pistols:- AMP63 - DLC Marshal weapon is separated from the starting weapon. This is done so that the volume of add-ons does not exceed 1 GB. For example, the game has 11 submachine guns: 1) AMP63 "Fully automatic pistol. High firing rate with increased bullet speed and moderate recoil. Deals reliable damage at close range." I was very pleased to work with this gun again, because since BO1 I have always considered PM63 a very unique and interesting weapon. The shutter rollback mechanism has always impressed me and continues to impress me. I never encountered any major obstacles, everything was very pleasant. It is the best weapon of the Cold War era. It's very solid in itself, but when it's put together, it's incredibly powerful. It's one of my favorite weapons. In the middle distance, it can easily kill any submachine gun in the game. But it's surprisingly unpopular, and I've never seen more than two people other than me using it as their main weapon. Of course, it is worth mentioning that these weapons are tainted by the game in many ways. The first thing that is striking is that the weapon somehow appears with the bolt closed, like the PM-63S. This ruins what these weapons were supposed to offer. I had to adjust the animation so that the shutter could open. Second, there was no garda in which both the garda and the butt could be advanced, as in the ArcCW version. Some weapons were very well drawn in the Cold War, but some were completely useless and irrelevant; 2) The "Breaking Barrel" Marshall pistol is a hand-reloaded double barrel pistol that fires 12-caliber rounds. He deals excellent damage at close range and is able to kill with a single blow. This and the previous pistols were designed for the ArcCW, but now they have been redesigned for the better. The Marshall is a small shotgun with two cartridges. It's quite powerful at close range, but it's useless beyond that. Ammunition stockpile is small: it can issue only four rounds. Therefore, these weapons are mainly used to combat targets at incredibly close range, when the main weapons are for some reason unavailable. In the Cold War, these weapons are 99% useless; they are used only as breastfeeding weapons on very small 6v6 maps. It is very unpleasant to be killed by this weapon, as it deals a lot of damage from both hands. With one round of Dragon Breath, the doula effect can be increased by about 10 times, and the doula effect can be bright and large enough to stun the surrounding terrain. In terms of customization, these weapons have very few options: two barrel variants, an optical mount and another bullet variant. And that's it. Even in the Cold War era, these weapons have little scope for customization. And yes, as noted in the past for pistols, steam guns are not available for this and AMP63.

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Game Version *

all (3004184082__ARC9__BOCW_Pistols_DLC.zip)