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- Mud System Mod

Mud System Mod
About This Mod
- Added slush and mud (bonus) to the game, which can be purchased at gas stations for a small fee.
"Cartographers can also add Infosla to draw the desired mud patches." Infosloy" will be inactive if the mode is not used.
· Mud System" allows the vehicle’s wheels to sink, spin, and slide while delivering mud particles to the wheels of the system.
· The depth of dive, slip and resistance of wheels depends on the number of wheels installed on the vehicle and the width of the tires.
· The tires sink the least and the narrow tires the most (tracked vehicles are best used for pushing/pulling when stuck).
· Any dirt (such as backfill) can be scraped out and transported as needed.
- For earth-moving machines (just for fun) often add bonus soil.
· Mud (backfill type) is activated at any time (regardless of rain or the environment) and reaches its maximum within a few seconds.
"When it rains, the fields get dirty, and it takes 10 minutes of real play to reach the maximum depth of mud. When the rain stops, it takes up to 10 minutes for the field to dry out.
· All vehicles, including idle vehicles, rise while driving and sink when pushed or pulled into the mud.
- Sinking cars are stored and remain underwater even after loading the game save.
Items available in store: Mud Filling Station (can be installed) [$5000].
*** The new type of refill must be cleaned before removing this mode. Make sure to clean dirt and soil from all tools, and clean all dirt and soil from the map using the console command (see below).
If you then save the game, the mod can be removed/deactivated without any problems.
[Console Command]
- "removeAllMud" = remove (uninstall) all dirt from the map.
- removeAllDirt" = remove all dirt from the map (uninstall).
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