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Tolerable ESPless auto-aim - less error-prone auto-aim Mechanic

Category - Weapon
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Mod version:1.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Various adjustments to make it easier to use without removing the auto-targeting feature; no plugins thanks to Stewie Tweaks. Description Adjusts the auto-aiming mechanics to make it more acceptable. This gives a little help without having to completely remove the mechanics. fAutoAimMaxDistance changes increased from 1,800 units to 999k. Fixed "missing" long range shots at certain distances. fAutoAimScreenPercentage reduced from 10% to 2%. Improved weapon accuracy without iron sight errors. fAutoAimMaxDegreesMelee changed from 90 degrees to 45 degrees. The accuracy of melee weapons is slightly improved. Reduces the chance of getting into rex in knife combat. This mode does not intentionally disable auto-targeting completely. Some models of weapons in vanilla have sight alignment errors that make them highly inaccurate. AutoAim hides these errors. If you want to turn off auto-targeting completely, I recommend using FAR - Full Auto-aim Removal and Vanilla Iron Sights Re-Aligned instead of my mod. The latter is good in every way, but FAR is not compatible with this fashion and should be considered as an alternative to my fashion. I also highly recommend both Consistent Spread + Physics-Based Spread ESPless modes in any boot order to make long-distance shooting more possible.

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Game Version *

all (Tolerable Auto Aim - Stewie Tweaks Edition-77648-Beta3-1658949437.7z)