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Sniper rifle m110 sass

Category - Weapon
1
Mod version:1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Update: Several people reported sighting problems with the increase. This fixes all the problems, but it's not as great as a custom sight :( Update: Some people might notice that the store changes position after recharging. Update: Added tanning texture in options. Update: I checked that my machine does not have a DSR-1 master file, reinstalled the file (deleted from FOMM, launched m110, no problems) Also in the options there is only one ESP file: the useless master file is deleted. This mod adds the semi-automatic sniper system M110 to the Wasteland. She shoots .308 rounds and has a 20-round magazine. The weapon comes with two removable sets: a suppressor and a thermal sight. They can be digested, and activating the suppressor in the inventory turns the rifle into an m110 suppressor, and activating the flash suppressor turns off the sound suppressor. The same goes for thermal sights: activating the sights turns the m110 into a conventional sights. To use the thermal vision sight, zoom in to see the effect. ***Note **** NVSE is required for thermal imaging sight operation. There are two sets of these weapons and fashion: one in Helios' observation tower, the other in Black Mountain's supply room. Bug: Not quite a bug, but Stealth Boy seems to cover up the infrared radiation too, so with a thermal sight you won't be able to see the night man.

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Game Version *

all (m110-40813-1.rar)