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Sniper rifle AMAC-1500

Category - Weapons
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Mod version:1.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

The AMAC-1500, produced under various aliases, has a long history. The weapon was originally developed in 1981 by Jerry Haskins of Research Armament Industries (RAI or sometimes RAP), a small state-owned arms contractor based in Jacksonville, Arkansas. RAI is best known for developing the .338 Lapua Magnum cartridge with its well-known characteristics. In the early 1980s, the U.S. government needed a specialized high-powered sniper rifle, and the RAI was commissioned to develop several prototypes. Two models - the RAI-300 and RAI-500 - were produced by Haskins. RAI-300 and RAI-500 - single-charge rifles for the .50 BMG cartridge with a 338 Lapua Magnum shopping carton, and the RAI-500 - single-charge rifle for the .50 BMG cartridge. In 1983, the government purchased a limited number of approximately 125 .50 rifles from the RAI, and these rifles were used by U.S. snipers in various conflicts in the 1980s and 1990s, including in Grenada, Panama, Beirut and Iraq. In the mid-1980s, the molds used to make the RAI-500 were sold to Ivor Johnson Arms and Daisy (yes, the same Daisy company that made the Red Ryder BB pistol). Daisy modified the design and released the M50, offering .600BMG cartridges of calibers 12.7x108 mm and 12.7x14.5x114 mm. Eventually, Daisy sold the equipment to other companies, who redesigned it as a M650. In 1993, Iver Johnson Arms ceased production of the AMAC-1500 under the American Military Arms Corporation (AMAC) name, and Ultimate Accuracy Arms moved to it, and the weapon is still manufactured by Ultimate Accuracy. The mechanics of the AMAC-1500 are very simple. This is a single-charge rifle with a sliding bolt. The bolt has three rear fighting stops and recesses for fixing cartridges are made on the front side of the bolt. To load the rifle, remove the bolt from the fuse and manually insert the cartridge into the cartridge recess. Haskins gave up the store design to facilitate the barrel box. The trigger has an adjustable weight, and the bed has an adjustable cheek height and traction. The barrel is a rifled, free-running barrel which does not touch anything except the barrel box and reduces the harmonic imbalance. The barrel is very heavy to minimize vibration, its total length is 36 inches. The last 7 inches of the barrel are part of a massive two-stage muzzle brake called a battery. The weapon is not intended for shooting from the hands and does not have a guard, but rests on a heavy nipple attached to a steel harmonic rod under the barrel. Note: The animation does not fit well with the weapon, there is a blink in the arm, and the shutter turns slightly out of center due to the movement of the animated NiNode. The shutter assembly cannot be moved, and moving the model accordingly will only exacerbate the clipping problem. Custom Mesh Custom 4K Textures Custom Sounds Custom Icons Custom Binocular Sightings New Cube Card Addition: Side Cartridge to increase cartridge capacity This weapon deals more damage per shot than the vanilla Anti-Materiel Rifle, which is much higher, but the recharging speed and cartridge capacity is much slower, so the DPS is actually lower. However, it does have a critical damage bonus, longer range of fire, and a lower scatter speed. Basic Damage 151 Basic DPS: 31 (50 with projectile holder) Critical Damage Chance Multiplier: 1.25x Critical Damage Multiplier: 2.5x Magazine Capacity: 1 (4 with projectile holder) Basic Range: 5280 Basic Spread: 0: 5280 Basic Spread: 0. 0075 Basic Weight: 32 lbs Basic Cost: 6750 Cap.

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Game Version *

all (AMAC_v1.0-69369-1-0-1594343649.zip)