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NVWO Akimbo Framework Program

Category - Weapons
2
Mod version:v2.31
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

This shot allows animators to easily implement the Akimbo weapon. Do not use this mod with Vortex. It will delete the folders required for this mod to work. Use MO2 instead. Effects of this fashion: - Allows you to conduct duels with any combination of weapons, if there is appropriate animation. -No mesh editing required, and Akimbo weapons must work with all weapons mesh modifiers. -All motions of nodes are processed. -There are several options for how the game will handle Akimbo. New Akimbo animations should be made with the functionality of this framework in mind. Existing weapons in nexus can be made backwards compatible, but this is not ideal. Modders should use NVWO Devkit if necessary. For modders: for weapons Akimbo, the Akimbo ID will be as follows: LeftWeaponEditorID & RightWeaponEditorID Suppose you want to create an animation for a two-handed akimboid with a 9mm pistol in your left hand and a 44 Magnum in your right hand. it will look like this: WeapNVV9mmPistol & WeapNV44Revolver, for example NVSEPluginsNVWO_TemplatesAkimboWeapNV9mmPistol & WeapNV44Revolver ¦Config.ini OR: NVSEPlugins\NVWO_Templates Akimbo\AnimationGroupConfig.ini Example: 

 

All Akimbo weapons require Config.ini to control the functionality of the Akimbo weapons.

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Game Version *

all (NVWO Akimbo Framework-81953-v2-31-1731460827.7z)