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Barrett 95 Anti-Tank Rifle
About This Mod
Barrett 95 objective rifle for undercover operations. Introduction Built from the ground up, Barrett 95 is now available in Fallout with special sound effects and numerous modifications. There are two versions of this mod: the regular version, which is automatically added to your inventory, and the level list version, which adds weapons and modifications to your level list. The weapon itself uses a variety of ammunition types, including 12.7 mm High Profile Parabellum and 50.BMG rounds, but for obvious reasons the game uses the same 50MG as the vanilla antimateriel rifle. While the vanilla anti-material rifle has a power of 120 units, this rifle has a power of 160 units, shoots faster, has a greater frequency of sight and is more stable. It's not too powerful a weapon, so don't do it at low levels and think killing the claws of death is a child's fun. Barrett 95 includes: 1. Iron sight (standard) 2. Combat sight with rangefinder (mod) 3. Sniper Sight (mod) IMPORTANT NOTES: Note 1: The bolt motion animation does not support bull-dad rifles, so the animation is a bit strange. However, this does not look bad (see screenshots). However, it does not look so bad (see screenshot). It is highly recommended to use the Hitman animation from the 1st person. [Note 2: Do not use both weapons mods as they will return to the Iron Sight version. Select one of the mods and use it as is. If you need both, buy another one from Gun Runner or Console Command: enter "Help Barrett 4 Weap" without quotes: PlayerRef.additem xxxxxxxxxxxxxxxxx (where x is a number)
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