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STALKER Weapon Set

Category - Weapons
2
Mod version:4.1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

This weapon package contains more than 35 weapons transferred from the S.T.A.L.K.E.R. Call of Pripyat, as well as modifications created for these weapons. Most weapons can be modified to include sights, silencers, and large magazines. All weapons have icons with pip sizes. Maud also adds a new store to Freeside Central, where you can purchase weapons in fashion. (The store can be either aisle or non-aisle.) Weapons can be found in the wasteland and elsewhere, and can also be purchased from most vendors (currently only SWP40 pistols, but in the future other weapons will be added): AK-74 AKS-74 AK-74u AKS-74u AN-94 AS VAL Beretta M92/96 Beretta M93 BM-16 Colt M1911 CZ VZ-58 CZ -58 Compact Desert Eagle FN Browning High Power FN F-2000 (Removed before animation) FORT-12 H&K G-36 Guass Rifle Grenades (F1. G45) Groza L85 Enz, Groza L85 Enfield LR-300 PM Makarov Mosin Nagant H&K MP5 (Fullstock and Collapsed) PKmg RPG-7 (Scrapped Until Further Notice) RPK-74 RG-6 Sig 550 Sig 550 Carbine SAS-12 Striker-12 SR-3 Vikhr SVD Dragunov SVU Dragunov TOZ-34 (12ga and 20ga) USP 45 Vintorez VSS Walther P99 Winchester 1300 (Full and Carbine) Installation and requirements: Nothing is required for this mode; Pelinor selective fire scripts also support this mode. Installation: - Copy the contents to the New Vegas folder and include .esp in FOMM or NV launcher: Stalker Weapon Pack should be placed at the top of the mod queue to ensure full compatibility with most other mods. Installation Order 1.) Fallout New Vegas.esm (latest version required) 2.) S.T.A.L.K.E.R. Weapons Pack.esm 3.) SWP40Patch01 (required) 4.) SWP40Pistols (optional) Compatibility and conflict: All weapons and mod sets have been added to Gunrunners and most vendors. This should not cause any compatibility issues. If you are using a mod that replaces unused buildings in Freeside Central, this mod will cause conflicts because the seller selling weapons from this set is installed in one of the unused buildings. Gard Weapon uses Handgrip 4 from the Joefox Animation Replacer package. Animations are not enabled, but they are on the Joefox Animation Replacer Pack port. This mod must be fully compatible with most other mods. All errors should be reported in the subject of the error messages. Don't report them in the comments. This makes it difficult to track errors during updates. Journal of updates - 03/04/2012 - Updated various models/textures and fixed non-working sights. - 09/11/2011 - All aspects of this fashion have been significantly updated, all details in PM - 29/07/2011 - Made the best camouflage textures, fixed the sights of AKSu, fixed Winchester sight. - 03 July 2011 - Updated to 3.6 - Added new sights and silencer kit for AN-94, added SR-3 Vikhr, changed the synthetic textures of AK-74, updated Gauss rifle, fully animated movement/bolt VAL, added most shopping containers, etc. - 22/06/2011 - Removed patch of selective fire; Pelinor's selective fire mod is now compatible with STALKER Weapon Pack. - 21/06/2011 - CalibreX patch updated to version 3.5 - now it includes only .esp - 20/06/2011 - updated to version 3.5 - improved VZ-58, SIG 550 Compact, fixed missing sight textures. - 07/06/2011 - updated to v3.4 - includes Mosin Nagant - 25/05/2011 - increased weapon status values, fixed missing sight mesh/texture for Gauss rifle. - 15/04/2011 - major update containing many fixes and more than 50 new weapon variants and new weapons. Weapons were also added to the store. - 2011/02/17 - Updated SVD and Thunderstorm; Thunderstorm now uses bulldad animation; fixed synthetic RPK textures; updated SVD and Thunderstorm to use new SVD and Thunderstorm animations; fixed synthetic RPK textures; updated SVD and Thunderstorm to use new SVD and Thunderstorm animations. - 18/02/2011 - Update 3 added L85 using bulldad animation. Fixed tilting crosshair RG-6. - 2011/03/04 - Major update including GL scenarios, normal maps, new weapon variants and new textures. - 2011/03/29 - Updated to version 2.1, added fixes for SAS-12 sights, AN-94 Abakan, fixed FOV for all weapons, GP-25/M203 weight set to 0 lbs, Fixed 30 cartridge magazine for foldable VAL.2011/04/05 - Updated to version 2.2 - added missing mesh/cartridge textures and updated some other minor issues. - 2011/04/05 - Uploaded version of FOMod to facilitate loading/unloading.

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all (SWP v4_1-40175-4-1.rar)