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10mm pistol and friends
About This Mod
The 10mm pistol now has a facelift with which his friends want to chat.
what the hell is that?
Replace the 10mm gun with a new model and custom texture. In addition to the 10mm base rework available in the Esp, there are even more 1mm pistols available in the Fallout 2, 4 and 10mm.
Why are you doing this?
Originally, I wanted to release this mod as a stupid Aprils joke by replacing all 10mm guns with the fallout 4one. But since I redesigned the f4 (mostly because I didn't like the strangely curved facade), it doesn't sound like a joke anymore, so I redesigned it and actually redesigned the N99 pistol. Also came out the show Fallout, so I did Colt 6520... So, what was supposed to be a crap pole now became a pack of weapons.
What's in this package?
10 mm cannon -
This is the full version of the model, in a case quite close to the original design. This will be changed by the script and there will be no changes in the game, except for the unique option available in esp.
10 mm siren gun -
It's only in FNV esp, and it's basically that quiet.22 guns, but the AMI way is better. That was a bit overwhelming, so the balance may have to change later.
10 mm combat gun (10 mm Fallout 4 gun) -
Keep pretty close to the original design, but due to personal reluctance of the original sloping facade, I changed it to something I liked. In other esp it is quite close to a standard 10mm pistol, but the difference is influenced by the advantage of grumbling, which costs a cheaper barrel. This version also has a more standard version of the weapon of personal preference, which cannot be disabled with this mode, instead it has more endurance, so you want to use a more battle-oriented or public/hidden.
10mm semi-automatic pistol (Colt6520) -
That's what it means compared to a 44mm pistol, and it's also a mid-level game weapon with 10mm ammunition. This may change, but it is also affected by cowboy advantages. The disadvantage of these weapons is that they cause less damage than 44 guns, so they cannot make these weapons completely unnecessary.
Unique weapon -
Currently there are 4 unique pistols, chrome plated, alloy steel, prototypes for residential areas and very unfinished weapons. For TTW, they replace some unique variants, but the updated version is in Mojave (the same location as the FNV version). The FNV version is scattered around the map, so have fun and find it.
You can find all of this from enemies, prey, or anything else you buy in the store. As for the unique weapon, look at the screenshots to get tips on where to find it :) or do a trick by looking at geck / xedit...
How do I install it?
Please download the source code first. If you have TTW installed, download it. Once you have downloaded it, like any other mod, and passed it to your chosen mod, it should be pretty graphic. To get a very beautiful custom animation, you also need to install nvao. You'll also need Xilandro's iscontrol.
What will happen next?
The air gun is a unique model, the current model is just a filler.
Frequently Asked Questions
Do I need to patch the S-level list?
Oh, no, the injector will take care of everything, and everything should be fine...
Is the Q-6520 similar to the F4CC?
A-Yes, in essence, it's just copying the design, something similar.
Why should the S-F4 look different?
I really don't like how weird the diagonal front of the A-shaped gun looks, maybe I'm even saying that now I should only be 1 to 1, it's a bit like a new gun, so I remade it...
S- Whether the cylinder rotates by 6520
A- Thanks to the arrow cylinder rotates :)
S- why my fnv has a tunnel snake gun> :(
because the snake rules in the tunnel、
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